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SDL: Migrate to SDL2
Incorporates large portions of g#5879 g#5282 g#5285 g#5286 g#5287 Differences from the above patches: * Removed all MacOS-specific stuff * Removed support for SDL1 entirely * Properly implement mousewheel support * Bumped up minimum stack size for sigalstack threading * Check for overflow before enqueing scrollwheel events Tested on: * sdl application (Linux) * Simulator (x86_64, Linux) -- xduoox3/ipod4g/sansafuze * Simulator (i686, Windows) -- xduoox3 * Simulator (arm64, Linux) Change-Id: Ia3012dd1be123feb2888798a42d5b7cc149f382b
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49 changed files with 709 additions and 717 deletions
4
tools/configure
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tools/configure
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@ -162,7 +162,7 @@ findtool(){
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# scan the $PATH for sdl-config - check whether for a (cross-)win32
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# sdl as requested
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findsdl(){
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files=sdl-config
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files=sdl2-config
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if [ -n "$CROSS_COMPILE" ]; then
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# sdl-config might (not) be prefixed for cross compiles so try both.
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files="${CROSS_COMPILE}sdl-config:${files}"
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@ -1676,7 +1676,7 @@ cat <<EOF
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==AIGO== 244) M3K Linux
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245) Eros Q / K 246) M3K baremetal ==Shanling==
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247) Eros Q / K native 260) Q1
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248) Eros Q / K native v3
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248) Eros Q / K native v3
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(GC9A01 LCD Controller)
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EOF
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