mirror of
https://github.com/Rockbox/rockbox.git
synced 2025-10-14 02:27:39 -04:00
Pass plugin api pointer to funtion directly, fixes crashes when doing incremental builds. Fix incorrect backlight changes in rockblox introduced recently.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14373 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
735ab889d2
commit
767c0ec589
20 changed files with 54 additions and 51 deletions
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@ -2031,7 +2031,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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rb->lcd_set_backdrop(NULL);
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rb->lcd_set_backdrop(NULL);
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#endif
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#endif
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/* Turn off backlight timeout */
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/* Turn off backlight timeout */
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backlight_force_on(); /* backlight control in lib/helper.c */
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backlight_force_on(rb); /* backlight control in lib/helper.c */
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/* now go ahead and have fun! */
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/* now go ahead and have fun! */
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while (game_loop()!=1);
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while (game_loop()!=1);
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@ -2041,7 +2041,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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/* Restore user's original backlight setting */
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/* Restore user's original backlight setting */
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rb->lcd_setfont(FONT_UI);
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rb->lcd_setfont(FONT_UI);
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/* Turn on backlight timeout (revert to settings) */
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings(); /* backlight control in lib/helper.c */
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backlight_use_settings(rb); /* backlight control in lib/helper.c */
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return PLUGIN_OK;
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return PLUGIN_OK;
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}
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}
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@ -949,7 +949,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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#endif
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#endif
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/* Turn off backlight timeout */
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/* Turn off backlight timeout */
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backlight_force_on(); /* backlight control in lib/helper.c */
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backlight_force_on(rb); /* backlight control in lib/helper.c */
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rb->srand( *rb->current_tick );
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rb->srand( *rb->current_tick );
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@ -964,7 +964,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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rb->lcd_setfont(FONT_UI);
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rb->lcd_setfont(FONT_UI);
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/* Turn on backlight timeout (revert to settings) */
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings(); /* backlight control in lib/helper.c */
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backlight_use_settings(rb); /* backlight control in lib/helper.c */
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return ret;
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return ret;
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}
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}
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@ -37,7 +37,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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rb = api;
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rb = api;
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/* Turn off backlight timeout */
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/* Turn off backlight timeout */
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backlight_force_on(); /* backlight control in lib/helper.c */
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backlight_force_on(rb); /* backlight control in lib/helper.c */
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rb->show_logo();
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rb->show_logo();
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#ifdef HAVE_LCD_CHARCELLS
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#ifdef HAVE_LCD_CHARCELLS
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@ -57,7 +57,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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end_of_proc:
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end_of_proc:
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/* Turn on backlight timeout (revert to settings) */
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings(); /* backlight control in lib/helper.c */
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backlight_use_settings(rb); /* backlight control in lib/helper.c */
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return PLUGIN_OK;
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return PLUGIN_OK;
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}
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}
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@ -332,7 +332,7 @@ void cleanup(void *parameter)
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gray_release();
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gray_release();
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#endif
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#endif
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/* Turn on backlight timeout (revert to settings) */
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings(); /* backlight control in lib/helper.c */
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backlight_use_settings(rb); /* backlight control in lib/helper.c */
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}
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}
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/*
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/*
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@ -423,7 +423,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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rb->lcd_set_backdrop(NULL);
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rb->lcd_set_backdrop(NULL);
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#endif
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#endif
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/* Turn off backlight timeout */
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/* Turn off backlight timeout */
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backlight_force_on(); /* backlight control in lib/helper.c */
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backlight_force_on(rb); /* backlight control in lib/helper.c */
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ret = main();
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ret = main();
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@ -380,7 +380,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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/* set everything up.. no BL timeout, no backdrop,
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/* set everything up.. no BL timeout, no backdrop,
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white-text-on-black-background. */
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white-text-on-black-background. */
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backlight_force_on(); /* backlight control in lib/helper.c */
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backlight_force_on(rb); /* backlight control in lib/helper.c */
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#if LCD_DEPTH > 1
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#if LCD_DEPTH > 1
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rb->lcd_set_backdrop(NULL);
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rb->lcd_set_backdrop(NULL);
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rb->lcd_set_background(LCD_BLACK);
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rb->lcd_set_background(LCD_BLACK);
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@ -537,7 +537,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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}
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}
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}
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}
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/* Turn on backlight timeout (revert to settings) */
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings(); /* backlight control in lib/helper.c */
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backlight_use_settings(rb); /* backlight control in lib/helper.c */
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#ifdef HAVE_ADJUSTABLE_CPU_FREQ
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#ifdef HAVE_ADJUSTABLE_CPU_FREQ
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rb->cpu_boost(true);
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rb->cpu_boost(true);
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@ -87,7 +87,7 @@ void cleanup(void *parameter)
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gray_release(); /* switch off overlay and deinitialize */
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gray_release(); /* switch off overlay and deinitialize */
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/* Turn on backlight timeout (revert to settings) */
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings(); /* backlight control in lib/helper.c */
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backlight_use_settings(rb); /* backlight control in lib/helper.c */
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}
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}
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/* this is only a demo of what the framework can do */
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/* this is only a demo of what the framework can do */
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@ -172,7 +172,7 @@ int main(void)
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};
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};
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/* Turn off backlight timeout */
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/* Turn off backlight timeout */
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backlight_force_on(); /* backlight control in lib/helper.c */
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backlight_force_on(rb); /* backlight control in lib/helper.c */
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rb->lcd_setfont(FONT_SYSFIXED); /* select default font */
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rb->lcd_setfont(FONT_SYSFIXED); /* select default font */
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@ -1766,7 +1766,7 @@ enum plugin_status plugin_start(struct plugin_api* api, UNUSED void* parameter)
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rb->lcd_setfont(FONT_SYSFIXED);
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rb->lcd_setfont(FONT_SYSFIXED);
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/* Turn off backlight timeout */
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/* Turn off backlight timeout */
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backlight_force_on(); /* backlight control in lib/helper.c */
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backlight_force_on(rb); /* backlight control in lib/helper.c */
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/* now go ahead and have fun! */
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/* now go ahead and have fun! */
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game_loop();
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game_loop();
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@ -1784,7 +1784,7 @@ enum plugin_status plugin_start(struct plugin_api* api, UNUSED void* parameter)
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/* Restore user's original backlight setting */
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/* Restore user's original backlight setting */
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rb->lcd_setfont(FONT_UI);
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rb->lcd_setfont(FONT_UI);
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/* Turn on backlight timeout (revert to settings) */
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings(); /* backlight control in lib/helper.c */
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backlight_use_settings(rb); /* backlight control in lib/helper.c */
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return PLUGIN_OK;
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return PLUGIN_OK;
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}
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}
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@ -3311,7 +3311,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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buf_images = buf; buf_images_size = buf_size;
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buf_images = buf; buf_images_size = buf_size;
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/* Turn off backlight timeout */
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/* Turn off backlight timeout */
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backlight_force_on(); /* backlight control in lib/helper.c */
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backlight_force_on(rb); /* backlight control in lib/helper.c */
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do
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do
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{
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{
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@ -3335,7 +3335,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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#endif
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#endif
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/* Turn on backlight timeout (revert to settings) */
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings(); /* backlight control in lib/helper.c */
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backlight_use_settings(rb); /* backlight control in lib/helper.c */
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#ifdef USEGSLIB
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#ifdef USEGSLIB
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gray_release(); /* deinitialize */
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gray_release(); /* deinitialize */
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@ -19,16 +19,14 @@
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#include "plugin.h"
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#include "plugin.h"
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/* the plugin must declare the plugin_api struct pointer itself */
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extern struct plugin_api* rb;
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/*
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/*
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* force the backlight on
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* force the backlight on
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* now enabled regardless of HAVE_BACKLIGHT because it is not needed to
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* now enabled regardless of HAVE_BACKLIGHT because it is not needed to
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* build and makes modded targets easier to update
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* build and makes modded targets easier to update
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*/
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*/
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void backlight_force_on(void)
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void backlight_force_on(struct plugin_api* rb)
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{
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{
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if(!rb) return;
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/* #ifdef HAVE_BACKLIGHT */
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/* #ifdef HAVE_BACKLIGHT */
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if (rb->global_settings->backlight_timeout > 1)
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if (rb->global_settings->backlight_timeout > 1)
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rb->backlight_set_timeout(1);
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rb->backlight_set_timeout(1);
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@ -44,8 +42,9 @@ void backlight_force_on(void)
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* now enabled regardless of HAVE_BACKLIGHT because it is not needed to
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* now enabled regardless of HAVE_BACKLIGHT because it is not needed to
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* build and makes modded targets easier to update
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* build and makes modded targets easier to update
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*/
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*/
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void backlight_use_settings(void)
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void backlight_use_settings(struct plugin_api* rb)
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{
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{
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if(!rb) return;
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/* #ifdef HAVE_BACKLIGHT */
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/* #ifdef HAVE_BACKLIGHT */
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rb->backlight_set_timeout(rb->global_settings->backlight_timeout);
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rb->backlight_set_timeout(rb->global_settings->backlight_timeout);
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#if CONFIG_CHARGING
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#if CONFIG_CHARGING
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@ -24,7 +24,7 @@
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/**
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/**
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* Backlight on/off operations
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* Backlight on/off operations
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*/
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*/
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void backlight_force_on(void);
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void backlight_force_on(struct plugin_api* rb);
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void backlight_use_settings(void);
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void backlight_use_settings(struct plugin_api* rb);
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#endif
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#endif
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@ -1858,7 +1858,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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rb->lcd_update();
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rb->lcd_update();
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/* Turn off backlight timeout */
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/* Turn off backlight timeout */
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backlight_force_on(); /* backlight control in lib/helper.c */
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backlight_force_on(rb); /* backlight control in lib/helper.c */
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#ifdef HAVE_ADJUSTABLE_CPU_FREQ
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#ifdef HAVE_ADJUSTABLE_CPU_FREQ
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rb->cpu_boost(true);
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rb->cpu_boost(true);
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@ -1996,7 +1996,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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rb->pcm_set_frequency(HW_SAMPR_DEFAULT);
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rb->pcm_set_frequency(HW_SAMPR_DEFAULT);
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/* Turn on backlight timeout (revert to settings) */
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings(); /* backlight control in lib/helper.c */
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backlight_use_settings(rb); /* backlight control in lib/helper.c */
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return status;
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return status;
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}
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}
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@ -564,7 +564,7 @@ void cleanup(void *parameter)
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rb->lcd_set_background(LCD_DEFAULT_BG);
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rb->lcd_set_background(LCD_DEFAULT_BG);
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#endif
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#endif
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/* Turn on backlight timeout (revert to settings) */
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings(); /* backlight control in lib/helper.c */
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backlight_use_settings(rb); /* backlight control in lib/helper.c */
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}
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}
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enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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@ -595,7 +595,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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#endif
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#endif
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/* Turn off backlight timeout */
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/* Turn off backlight timeout */
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backlight_force_on(); /* backlight control in lib/helper.c */
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backlight_force_on(rb); /* backlight control in lib/helper.c */
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rb->lcd_getstringsize("A", NULL, &font_height);
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rb->lcd_getstringsize("A", NULL, &font_height);
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@ -172,7 +172,7 @@ void cleanup(void *parameter)
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gray_release();
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gray_release();
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#endif
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#endif
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/* Turn on backlight timeout (revert to settings) */
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings(); /* backlight control in lib/helper.c */
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backlight_use_settings(rb); /* backlight control in lib/helper.c */
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}
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}
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/*
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/*
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@ -302,7 +302,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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rb->lcd_set_backdrop(NULL);
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rb->lcd_set_backdrop(NULL);
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#endif
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#endif
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/* Turn off backlight timeout */
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/* Turn off backlight timeout */
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backlight_force_on(); /* backlight control in lib/helper.c */
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backlight_force_on(rb); /* backlight control in lib/helper.c */
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ret = main();
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ret = main();
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@ -855,13 +855,13 @@ static int rockblox_loop (void)
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#ifdef HAS_BUTTON_HOLD
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#ifdef HAS_BUTTON_HOLD
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if (rb->button_hold ()) {
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if (rb->button_hold ()) {
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/* Turn on backlight timeout (revert to settings) */
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/* Turn on backlight timeout (revert to settings) */
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backlight_use_settings(); /* backlight control in lib/helper.c */
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backlight_use_settings(rb); /* backlight control in lib/helper.c */
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rb->splash(0, "Paused");
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rb->splash(0, "Paused");
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while (rb->button_hold ())
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while (rb->button_hold ())
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rb->sleep(HZ/10);
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rb->sleep(HZ/10);
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/* Turn on backlight timeout (revert to settings) */
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/* Turn off backlight timeout */
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backlight_use_settings(); /* backlight control in lib/helper.c */
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backlight_force_on(rb); /* backlight control in lib/helper.c */
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/* get rid of the splash text */
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/* get rid of the splash text */
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rb->lcd_bitmap (rockblox_background, 0, 0, LCD_WIDTH, LCD_HEIGHT);
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rb->lcd_bitmap (rockblox_background, 0, 0, LCD_WIDTH, LCD_HEIGHT);
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@ -1029,8 +1029,8 @@ enum plugin_status plugin_start (struct plugin_api *api, void *parameter)
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return PLUGIN_OK;
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return PLUGIN_OK;
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}
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}
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#endif
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#endif
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/* Turn on backlight timeout (revert to settings) */
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/* Turn off backlight timeout */
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backlight_use_settings(); /* backlight control in lib/helper.c */
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backlight_force_on(rb); /* backlight control in lib/helper.c */
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init_rockblox ();
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init_rockblox ();
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ret = rockblox_loop ();
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ret = rockblox_loop ();
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@ -490,6 +490,11 @@ void iohiscore(void)
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rb->memset(phscore, 0, sizeof(phscore));
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rb->memset(phscore, 0, sizeof(phscore));
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fd = rb->open(HISCORE_FILE,O_RDWR | O_CREAT);
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fd = rb->open(HISCORE_FILE,O_RDWR | O_CREAT);
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if(fd < 0)
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{
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rb->splash(HZ, "Highscore file read error");
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return;
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}
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/* highscore used to %d, is now %d\n
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/* highscore used to %d, is now %d\n
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Deal with no file or bad file */
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Deal with no file or bad file */
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@ -497,7 +502,8 @@ void iohiscore(void)
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compare = rb->atoi(phscore);
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compare = rb->atoi(phscore);
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if(high_score > compare){
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if(high_score > compare)
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{
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rb->lseek(fd,0,SEEK_SET);
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rb->lseek(fd,0,SEEK_SET);
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rb->fdprintf(fd, "%d\n", high_score);
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rb->fdprintf(fd, "%d\n", high_score);
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}
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}
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@ -1926,25 +1932,23 @@ enum plugin_status start_game(void)
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enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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{
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{
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enum plugin_status retval;
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enum plugin_status retval;
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(void)(parameter);
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(void)(parameter);
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rb = api;
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rb = api;
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game_state = ATTRACT_MODE;
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game_state = ATTRACT_MODE;
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/* universal font */
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#if LCD_DEPTH > 1
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#if LCD_DEPTH > 1
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rb->lcd_set_backdrop(NULL);
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rb->lcd_set_backdrop(NULL);
|
||||||
#endif
|
#endif
|
||||||
|
/* universal font */
|
||||||
rb->lcd_setfont(FONT_SYSFIXED);
|
rb->lcd_setfont(FONT_SYSFIXED);
|
||||||
/* Turn off backlight timeout */
|
/* Turn off backlight timeout */
|
||||||
backlight_force_on(); /* backlight control in lib/helper.c */
|
backlight_force_on(rb); /* backlight control in lib/helper.c */
|
||||||
iohiscore();
|
iohiscore();
|
||||||
retval = start_game();
|
retval = start_game();
|
||||||
iohiscore();
|
iohiscore();
|
||||||
rb->lcd_setfont(FONT_UI);
|
rb->lcd_setfont(FONT_UI);
|
||||||
/* Turn on backlight timeout (revert to settings) */
|
/* Turn on backlight timeout (revert to settings) */
|
||||||
backlight_use_settings(); /* backlight control in lib/helper.c */
|
backlight_use_settings(rb); /* backlight control in lib/helper.c */
|
||||||
|
|
||||||
return retval;
|
return retval;
|
||||||
}
|
}
|
||||||
|
|
|
@ -366,7 +366,7 @@ int plugin_main(void)
|
||||||
case(STARFIELD_QUIT):
|
case(STARFIELD_QUIT):
|
||||||
case(SYS_USB_CONNECTED):
|
case(SYS_USB_CONNECTED):
|
||||||
/* Turn on backlight timeout (revert to settings) */
|
/* Turn on backlight timeout (revert to settings) */
|
||||||
backlight_use_settings(); /* backlight control in lib/helper.c*/
|
backlight_use_settings(rb); /* backlight control in lib/helper.c*/
|
||||||
return PLUGIN_OK;
|
return PLUGIN_OK;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -382,7 +382,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
|
||||||
rb = api; /* copy to global api pointer */
|
rb = api; /* copy to global api pointer */
|
||||||
(void)parameter;
|
(void)parameter;
|
||||||
/* Turn off backlight timeout */
|
/* Turn off backlight timeout */
|
||||||
backlight_force_on(); /* backlight control in lib/helper.c */
|
backlight_force_on(rb); /* backlight control in lib/helper.c */
|
||||||
|
|
||||||
ret = plugin_main();
|
ret = plugin_main();
|
||||||
|
|
||||||
|
|
|
@ -439,7 +439,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
|
||||||
rb->srand(*rb->current_tick);
|
rb->srand(*rb->current_tick);
|
||||||
|
|
||||||
/* Turn off backlight timeout */
|
/* Turn off backlight timeout */
|
||||||
backlight_force_on(); /* backlight control in lib/helper.c */
|
backlight_force_on(rb); /* backlight control in lib/helper.c */
|
||||||
|
|
||||||
m = menu_init(rb, items, sizeof(items) / sizeof(*items), NULL,
|
m = menu_init(rb, items, sizeof(items) / sizeof(*items), NULL,
|
||||||
NULL, NULL, NULL);
|
NULL, NULL, NULL);
|
||||||
|
@ -447,7 +447,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
|
||||||
menu_exit(m);
|
menu_exit(m);
|
||||||
|
|
||||||
/* Turn on backlight timeout (revert to settings) */
|
/* Turn on backlight timeout (revert to settings) */
|
||||||
backlight_use_settings(); /* backlight control in lib/helper.c */
|
backlight_use_settings(rb); /* backlight control in lib/helper.c */
|
||||||
|
|
||||||
rb->rmdir(testbasedir);
|
rb->rmdir(testbasedir);
|
||||||
|
|
||||||
|
|
|
@ -561,7 +561,7 @@ void Cleanup(void *fd)
|
||||||
rb->mp3_play_stop(); /* stop audio ISR */
|
rb->mp3_play_stop(); /* stop audio ISR */
|
||||||
|
|
||||||
/* Turn on backlight timeout (revert to settings) */
|
/* Turn on backlight timeout (revert to settings) */
|
||||||
backlight_use_settings(); /* backlight control in lib/helper.c */
|
backlight_use_settings(rb); /* backlight control in lib/helper.c */
|
||||||
|
|
||||||
/* restore normal contrast */
|
/* restore normal contrast */
|
||||||
rb->lcd_set_contrast(rb->global_settings->contrast);
|
rb->lcd_set_contrast(rb->global_settings->contrast);
|
||||||
|
@ -926,7 +926,7 @@ int main(char* filename)
|
||||||
{
|
{
|
||||||
gPlay.bHasVideo = true;
|
gPlay.bHasVideo = true;
|
||||||
/* Turn off backlight timeout */
|
/* Turn off backlight timeout */
|
||||||
backlight_force_on(); /* backlight control in lib/helper.c */
|
backlight_force_on(rb); /* backlight control in lib/helper.c */
|
||||||
}
|
}
|
||||||
|
|
||||||
/* prepare audio playback, if contained */
|
/* prepare audio playback, if contained */
|
||||||
|
|
|
@ -2334,7 +2334,7 @@ bool launch_wormlet(void)
|
||||||
rb->lcd_clear_display();
|
rb->lcd_clear_display();
|
||||||
|
|
||||||
/* Turn off backlight timeout */
|
/* Turn off backlight timeout */
|
||||||
backlight_force_on(); /* backlight control in lib/helper.c */
|
backlight_force_on(rb); /* backlight control in lib/helper.c */
|
||||||
|
|
||||||
/* start the game */
|
/* start the game */
|
||||||
while (game_result == 1)
|
while (game_result == 1)
|
||||||
|
@ -2344,7 +2344,7 @@ bool launch_wormlet(void)
|
||||||
{
|
{
|
||||||
case 2:
|
case 2:
|
||||||
/* Turn on backlight timeout (revert to settings) */
|
/* Turn on backlight timeout (revert to settings) */
|
||||||
backlight_use_settings(); /* backlight control in lib/helper.c */
|
backlight_use_settings(rb); /* backlight control in lib/helper.c */
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
|
@ -934,7 +934,7 @@ enum plugin_status plugin_start (struct plugin_api *api, void *parameter)
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/* Turn off backlight timeout */
|
/* Turn off backlight timeout */
|
||||||
backlight_force_on(); /* backlight control in lib/helper.c */
|
backlight_force_on(rb); /* backlight control in lib/helper.c */
|
||||||
|
|
||||||
quit = false;
|
quit = false;
|
||||||
|
|
||||||
|
@ -945,7 +945,7 @@ enum plugin_status plugin_start (struct plugin_api *api, void *parameter)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Turn on backlight timeout (revert to settings) */
|
/* Turn on backlight timeout (revert to settings) */
|
||||||
backlight_use_settings(); /* backlight control in lib/helper.c */
|
backlight_use_settings(rb); /* backlight control in lib/helper.c */
|
||||||
rb->lcd_setfont (FONT_UI);
|
rb->lcd_setfont (FONT_UI);
|
||||||
|
|
||||||
return ret;
|
return ret;
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue