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lang: Update the documentation in the "master" english.lang
Also improve the documentation in voice-corrections.txt Change-Id: I81cdd8b3aac71d849e8ce54211ee1fdff1d19f5b
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2 changed files with 80 additions and 54 deletions
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@ -4,7 +4,6 @@
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# Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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# Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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# \/ \/ \/ \/ \/
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# $Id$
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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@ -14,53 +13,74 @@
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# This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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# KIND, either express or implied.
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#
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# This is the master of the language files. This is the original, the one with
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# all the existing strings Rockbox features.
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# This is the root source of truth for Rockbox's translatable strings,
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# contianing all strings for all Rockbox features. All other languages
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# overlay on top of this one.
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#
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# *WARNING*
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# IMPORTANT NOTES:
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#
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# If you want to add a new string, add it to the end of this file!
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# Removing strings will break the numbering of strings in binary lang files and
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# voice files so instead of removing a unused <phrase>, change the desc field
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# to "deprecated" (without quotes) and either blank the strings or change them to
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# "deprecated" (without quotes) and do *not* change the targets.
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# * If you want to add a new string, add it to the end of this file!
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# * Removing strings will break the numbering of strings in binary lang
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# and voice files, so instead of removing a unused <phrase>, change the
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# desc field to "deprecated" (without quotes) and blank the strings.
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# Do *not* change the targets.
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# * Due to strict run-time checks, binary lang and voice files are not
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# portable from one device to another. They may not even be compatible
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# from one build to another on the same device, especially if phrases
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# or strings were added (or removed) from this file, or if the features
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# list for your device have changed.
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#
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# If you re-order things or remove entries, you must bump the binary language
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# file version number in both the 'genlang' tool and the language loader code.
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# As this file is both the master for the language system, as well as the
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# source for generating english strings, all <source> strings *must* be
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# *identical* to the <dest> strings within the english.lang file. The
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# <source> strings are referenced by other languages when doing updates,
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# while the <dest> strings are used when this file is used to as the
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# source of english strings for a particular target. In other files,
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# the <dest> string is the translated text.
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#
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# Since this file is both the master for the language system, as well as the
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# source for generating english strings, make sure that all <source> strings
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# are *identical* to the <dest> strings within the english.lang file. The
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# <source> strings are the ones that'll be exposed and used by other languages
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# when doing updates etc, while the <dest> ones are used when this file is
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# used to simply get the full set of english strings for a particular target.
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# 'Targets' refer to both the unique device name (as specified in the
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# configure file and stored in MODELNAME of the top-level Makefile) and
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# to various common features that are shared between more than one
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# device. See apps/features.txt for all available features that can be
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# used instead of or in addition to the device name itself.
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#
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# All phrases have a default string like: *: "default" that will be used if no
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# other string matches for the particular model you are building for. If
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# you want a particular string for the a specific target, you would write it like:
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# target: "target-specific string" (below the default line). If your string isn't
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# used for all targets set the default to none like: *: none (no quotes!) to ensure
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# it will not be included for targets that do not need it. See apps/features.txt
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# for all available target features that can be used instead of or in addition
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# to the target name.
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# All phrases have a default string, designated with a target
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# of '*' (eg: *: "default text") that will be used if no other target
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# matches the particular device you are building for. If you want to
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# designate a particular string for a specific target, you would write
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# it like:
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# target: "target-specific string"
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# and locate it below the the default line. If the phrase will not be
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# used for all targets, set the default to none, eg:
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# *: none
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# to ensure it will not be included when it is not needed.
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#
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# The target names used are picked from the configure script and are set in the
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# MODELNAME variable in the root makefile.
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# Phrases starting with LANG_ are displayed in the UI, and are usually
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# voiced as well. Phrases starting with VOICE_ are only voiced. They
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# *must* have empty (ie "") <source> and <dest> strings, and non-empty
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# <voice> strings.
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#
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# The indidivual entries under the <voice> section of a phrase contain the text
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# the speech UI will use to pronounce the phrase. This is usually the same
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# as the <dest> section, but there are more limitations. For example, most
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# punctuation and strings with C format specifiers are not allowed. If a
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# phrase is not intended to be voiced at all, you can use '*: none' under
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# its <voice> section.
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# The individual entries under the <voice> section of a phrase contain
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# the text the speech UI will use to pronounce the phrase. This is
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# usually the same as the <dest> section, albeit with some limitations.
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# For example, most punctuation and any dynamic strings (ie with with C
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# format specifiers) are not allowed. If a phrase is not intended to be
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# voiced, you may use either an empty string (ie "") or 'none' under its
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# <voice> section.
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#
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# To validate the contents of a translation, you can use the Rockbox translation
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# site at https://translate.rockbox.org. Alternatively, you can use the command-
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# line 'updatelang' tool as follows:
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# In <voice> sections, keep in mind that the text will be spoken by TTS
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# engines, so some changes from the <dest> may be necessary for clarity.
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# For example, you may want to separate acronyms into their individual
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# letters so they are spoken separately. Some adjustments are made
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# automatically; please see tools/voice-corrections.txt for further details.
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#
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# tools/updatelang apps/lang/english.lang path/to/translation.lang - |less
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# To validate the contents of a translation, you can use the Rockbox
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# translation site at https://translate.rockbox.org. Alternatively, you
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# can use the command-line 'updatelang' tool as follows:
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#
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# All problematic areas will be marked with '###'
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# tools/updatelang apps/lang/english.lang path/to/translation.lang path/to/updated.lang
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#
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# You can then examine the updated file. All problematic areas will be marked with '###'
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#
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####
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# This is the first item, and will be shown when P2STR is passed a NULL pointer
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Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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\/ \/ \/ \/ \/
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Voice string corrections for voice.pl to support TTS engines.
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Voice string corrections for TTS engines.
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The list items are separated by the separator that is defined by the first
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character on the line. If the first character is a whitespace the line will
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get treated as comment.
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get treated as comment. The format is as follows:
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Format:
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/language/engine/vendor/string/replacement/
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/language/engine/vendor/string/replacement/flags
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Where / is the separator, and all strings are Perl regexes.
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Empty lines and lines starting with a whitespace are ignored, for all other
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lines the first character will become the separator.
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'/' is the separator, and all strings (other than flags) are Perl regexes.
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Empty lines and lines starting with a whitespace are ignored, for all
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others the first character will become the separator.
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Flags may be left blank, but 'g' (ie "global") and "i" (case-insensitive)
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are typically used.
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Note that the contents of this file are applied IN ORDER, so you must place
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more generic rules at the end. For example, the Russian-specific
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correction for 'USB' conflicts with the generic correction.
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English
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** English
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/english/(sapi|festival)/.*/plugin(s?)/plug-in$1/ig
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/english/festival/.*/\ba\b/ay/ig
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/english/festival/.*//$/./
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/english/.*/.*/ no\./number /ig
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German (deutsch)
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** German (deutsch)
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/deutsch/.*/.*/alkaline/alkalein/ig
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/deutsch/.*/.*/byte(s?)/beit$1/ig
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/deutsch/sapi/AT&T Labs/\Blauf\b/-lauf/ig;
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/deutsch/sapi/AT&T Labs/\bnumerisch\b/numehrisch/ig;
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Italian (italiano)
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for all italian engines (e.g. for english words)
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** Italian (italiano)
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for all italian engines (e.g. for english words)
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/italiano/.*/.*/Replaygain/Ripleyghein/ig
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/italiano/.*/.*/Crossfade/Crossfeid/ig
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/italiano/sapi/ScanSoft, Inc/X/x/ig
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/italiano/sapi/ScanSoft, Inc/stop/stohp/ig
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Japanese
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** Japanese
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/japanese/sapi/L&H/・//ig
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/japanese/sapi/L&H/ /・/ig
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/japanese/sapi/Voiceware/無い場合レジューム/無い場合、れじゅうむ/ig
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/japanese/sapi/Create System Development Co, Ltd./一杯/いっぱい/ig
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Russian
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** Russian
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/russian/.*/.*/USB/Ю Эс Би/g
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/russian/.*/.*/VBR/Ви Би Ар/g
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/russian/.*/.*/ПДУ/П Д У/g
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/russian/.*/.*/ЖКД/Ж Ка Д/g
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Swedish (svenska)
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for all swedish engines (e.g. for english words)
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** Swedish (svenska)
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for all swedish engines (e.g. for english words)
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/svenska/.*/.*/kilobyte/kilobajt/ig
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/svenska/.*/.*/megabyte/megabajt/ig
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/svenska/espeak/.*/spellistor/spelistor/ig
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/svenska/espeak/.*/cuesheet/qjyschiit/ig
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General for all engines and languages
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** General for all engines and languages
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/.*/.*/.*/USB/U S B/g
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/.*/.*/.*/LCD/L C D/g
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