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puzzles: enable all the remaining games
They all work now :). I merged in part of Chris Boyle's Android port of Puzzles to give the front end a way to know what keys the back end needs. This also re-syncs to the latest upstream sources. Change-Id: Ie0409bbb32f617ae5abf4f81be3b45d1552db9bb
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46 changed files with 470 additions and 103 deletions
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@ -1390,6 +1390,7 @@ const struct game thegame = {
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free_ui,
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encode_ui,
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decode_ui,
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NULL, /* game_request_keys */
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game_changed_state,
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interpret_move,
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execute_move,
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