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Moved volume-icon a bit. More examine will be done later in order to look at
the other icons. They seem to be too large for a real player screen. The problem of the flickering screen is residing here somewhere... git-svn-id: svn://svn.rockbox.org/rockbox/trunk@2707 a1c6a512-1295-4272-9138-f99709370657
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parent
fdb7b41771
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1 changed files with 2 additions and 2 deletions
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@ -26,7 +26,7 @@
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#include <string.h>
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#include <string.h>
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#include <debug.h>
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#include <debug.h>
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#define XPOS_volume 85
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#define XPOS_volume 54
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#define XPOS_volume1 XPOS_volume + 15
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#define XPOS_volume1 XPOS_volume + 15
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#define XPOS_volume2 XPOS_volume1 + 2
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#define XPOS_volume2 XPOS_volume1 + 2
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#define XPOS_volume3 XPOS_volume2 + 2
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#define XPOS_volume3 XPOS_volume2 + 2
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@ -152,7 +152,7 @@ static struct icon_info icons [] =
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{ record, 35, 0, BMPWIDTH_record, BMPHEIGHT_record }, /* ICON_RECORD */
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{ record, 35, 0, BMPWIDTH_record, BMPHEIGHT_record }, /* ICON_RECORD */
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{ pause, 50, 0, BMPWIDTH_pause, BMPHEIGHT_pause }, /* ICON_PAUSE */
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{ pause, 50, 0, BMPWIDTH_pause, BMPHEIGHT_pause }, /* ICON_PAUSE */
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{ audio, 40, 40, BMPWIDTH_audio, BMPHEIGHT_audio }, /* ICON_AUDIO */
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{ audio, 40, 40, BMPWIDTH_audio, BMPHEIGHT_audio }, /* ICON_AUDIO */
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{ repeat, XPOS_volume-13-BMPWIDTH_repeat,
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{ repeat, XPOS_volume-4-BMPWIDTH_repeat,
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0, BMPWIDTH_repeat, BMPHEIGHT_repeat }, /* ICON_REPEAT */
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0, BMPWIDTH_repeat, BMPHEIGHT_repeat }, /* ICON_REPEAT */
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{ repeat1, XPOS_volume-10, 0, BMPWIDTH_repeat1, BMPHEIGHT_repeat1 }, /* ICON_1 */
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{ repeat1, XPOS_volume-10, 0, BMPWIDTH_repeat1, BMPHEIGHT_repeat1 }, /* ICON_1 */
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{ volume, XPOS_volume, 0, BMPWIDTH_volume, BMPHEIGHT_volume }, /* ICON_VOLUME */
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{ volume, XPOS_volume, 0, BMPWIDTH_volume, BMPHEIGHT_volume }, /* ICON_VOLUME */
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