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[4/4] Remove HAVE_LCD_BITMAP, as it's now the only choice.
Note: I left behind lcd_bitmap in features.txt, because removing it would require considerable work in the manual and the translations. Change-Id: Ia8ca7761f610d9332a0d22a7d189775fb15ec88a
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240 changed files with 288 additions and 1759 deletions
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@ -1462,7 +1462,6 @@ static int pegbox_main(struct game_context* pb)
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enum plugin_status plugin_start(const void* parameter)
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{
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(void)parameter;
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#ifdef HAVE_LCD_BITMAP
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rb->lcd_setfont(FONT_SYSFIXED);
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#if LCD_DEPTH > 1
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rb->lcd_set_backdrop(NULL);
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@ -1484,7 +1483,6 @@ enum plugin_status plugin_start(const void* parameter)
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pegbox_main(&pb);
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configfile_save(CONFIG_FILE_NAME,config,2,0);
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rb->lcd_setfont(FONT_UI);
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#endif /* HAVE_LCD_BITMAP */
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return PLUGIN_OK;
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}
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