MPIO HD200: fix red (I missed bootloader and simulator when renaming buttons)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28444 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Marcin Bukat 2010-11-02 10:51:04 +00:00
parent 59ba8fea22
commit 650a2941fd
2 changed files with 9 additions and 9 deletions

View file

@ -233,7 +233,7 @@ static void bootmenu(void)
printf("========================="); printf("=========================");
printf(""); printf("");
printf(" [FF] [PREV] to move "); printf(" [FF] [REW] to move ");
printf(" [PLAY] to confirm "); printf(" [PLAY] to confirm ");
/* content of menu and keys handling */ /* content of menu and keys handling */
@ -262,16 +262,16 @@ static void bootmenu(void)
switch (button) switch (button)
{ {
case BUTTON_PREV: case BUTTON_REW:
case BUTTON_RC_PREV: case BUTTON_RC_REW:
if (option > rockbox) if (option > rockbox)
option--; option--;
else else
option = shutdown; option = shutdown;
break; break;
case BUTTON_NEXT: case BUTTON_FF:
case BUTTON_RC_NEXT: case BUTTON_RC_FF:
if (option < shutdown) if (option < shutdown)
option++; option++;
else else

View file

@ -30,13 +30,13 @@ int key_to_button(int keyboard_button)
switch (keyboard_button) switch (keyboard_button)
{ {
case SDLK_UP: case SDLK_UP:
new_btn = BUTTON_PREV; new_btn = BUTTON_REW;
break; break;
case SDLK_DOWN: case SDLK_DOWN:
new_btn = BUTTON_NEXT; new_btn = BUTTON_FF;
break; break;
case SDLK_SPACE: case SDLK_SPACE:
new_btn = BUTTON_SELECT; new_btn = BUTTON_FUNC;
break; break;
case SDLK_RETURN: case SDLK_RETURN:
case SDLK_p: case SDLK_p:
@ -61,7 +61,7 @@ struct button_map bm[] = {
{ SDLK_RETURN, 369, 305, 20, "Play/Stop" }, { SDLK_RETURN, 369, 305, 20, "Play/Stop" },
{ SDLK_UP, 353, 168, 10, "Rew" }, { SDLK_UP, 353, 168, 10, "Rew" },
{ SDLK_DOWN, 353, 198, 10, "FF" }, { SDLK_DOWN, 353, 198, 10, "FF" },
{ SDLK_SPACE, 353, 186, 10, "Select" }, { SDLK_SPACE, 353, 186, 10, "Func" },
{ SDLK_LEFT, 123, 67, 20, "Vol Down" }, { SDLK_LEFT, 123, 67, 20, "Vol Down" },
{ SDLK_RIGHT, 206, 67, 20, "Vol Up" }, { SDLK_RIGHT, 206, 67, 20, "Vol Up" },
{ SDLK_h, 369, 402, 30, "Hold" }, { SDLK_h, 369, 402, 30, "Hold" },