splash: splashf() should be voiced if given an IDPTR

Most calls to splashf() use str(IDNUM), those can be safely
moved to ID2P(IDNUM) now.  Those will follow.

This change effectively makes splash() a simple wrapper around
splashf() so just make it into a #define instead..

Change-Id: I820e74e34cb4be3f523b25ce3f5dcc341bdba3e4
This commit is contained in:
Solomon Peachy 2025-05-17 15:17:03 -04:00
parent 4ab056ab15
commit 622ff574e7
4 changed files with 10 additions and 16 deletions

View file

@ -58,6 +58,8 @@
#undef vsprintf
#endif
#define splash(__ticks, __str) splashf(__ticks, __str)
char* strncpy(char *, const char *, size_t);
void* plugin_get_buffer(size_t *buffer_size);
size_t plugin_reserve_buffer(size_t buffer_size);
@ -211,7 +213,6 @@ struct plugin_api {
const struct cbmp_bitmap_info_entry *core_bitmaps;
/* lcd */
void (*splash)(int ticks, const char *str);
void (*splashf)(int ticks, const char *fmt, ...) ATTRIBUTE_PRINTF(2, 3);
void (*splash_progress)(int current, int total, const char *fmt, ...) ATTRIBUTE_PRINTF(3, 4);
void (*splash_progress_set_delay)(long delay_ticks);