Doom plugin: Missed properly making a few 'unsigned' on my second pass.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26369 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Michael Sevakis 2010-05-29 08:28:29 +00:00
parent 9c6e217f29
commit 602bad427a
3 changed files with 4 additions and 4 deletions

View file

@ -49,7 +49,7 @@ enum
ev_mouse,
ev_joystick
};
typedef int evtype_t;
typedef unsigned evtype_t;
// Event structure.
typedef struct

View file

@ -59,7 +59,7 @@ enum {
am_follow = 8, // keep the player centred
am_grid =16, // show grid
};
typedef int automapmode_e;
typedef unsigned automapmode_e;
extern automapmode_e automapmode; // Mode that the automap is in
// -----------------------------------------------------

View file

@ -192,7 +192,7 @@ enum { // cph:
RF_BOT_TILE = 4, // Lower texture needs tiling
RF_IGNORE = 8, // Renderer can skip this line
RF_CLOSED =16, // Line blocks view
};
}; /* r_flags */
typedef struct line_s
{
@ -211,7 +211,7 @@ typedef struct line_s
int tranlump; // killough 4/11/98: translucency filter, -1 == none
int firsttag,nexttag; // killough 4/17/98: improves searches for tags.
int r_validcount; // cph: if == gametic, r_flags already done
int r_flags;
unsigned r_flags;
}
line_t;