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synced 2025-12-09 13:15:18 -05:00
Fix FS#8660-Recording hardlocks with keyclick enabled and FS#9388-keyclicks too late. Introduce audio_buffer_state to check whether PCM buffer is useable or disabled (trashed).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19411 a1c6a512-1295-4272-9138-f99709370657
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parent
bdf3004f96
commit
5e73f9ff20
3 changed files with 74 additions and 37 deletions
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@ -959,23 +959,37 @@ bool pcmbuf_insert_buffer(char *buf, int count)
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in Hertz for a duration in milliseconds. */
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void pcmbuf_beep(unsigned int frequency, size_t duration, int amplitude)
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{
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int i;
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unsigned int step = 0xffffffffu / NATIVE_FREQUENCY * frequency;
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int32_t phase = 0;
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int samples = NATIVE_FREQUENCY / 1000 * duration;
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unsigned int step;
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int32_t phase;
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int16_t *bufptr, *bufstart, *bufend;
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int32_t sample;
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int16_t *bufstart;
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int16_t *bufptr;
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int16_t *pcmbuf_end = (int16_t *)fadebuf;
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bool mix = pcmbuf_read != NULL && pcmbuf_read->link != NULL;
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int nsamples;
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bool mix;
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int i;
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if (audio_buffer_state() == AUDIOBUF_STATE_TRASHED)
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return; /* No voice or playback = no beeping. */
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phase = 0;
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step = 0xffffffffu / NATIVE_FREQUENCY * frequency;
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nsamples = NATIVE_FREQUENCY / 1000 * duration;
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mix = pcmbuf_read != NULL && pcmbuf_read->link != NULL;
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/* Find the insertion point and set bufstart to the start of it */
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if (mix)
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{
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/* Get the next chunk */
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char *pcmbuf_mix_buf = pcmbuf_read->link->addr;
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/* Give 1/8s clearance. */
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bufstart = (int16_t *)&pcmbuf_mix_buf[NATIVE_FREQUENCY * 4 / 8];
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/* Get the currently playing chunk at the current position. */
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bufstart = (int16_t *)pcm_play_dma_get_peak_buffer(&i);
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if (!bufstart)
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return; /* If above isn't implemented, no beepeth */
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/* Give 5ms clearance. */
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bufstart += NATIVE_FREQUENCY * 4 / 200;
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/* NOTE: On some targets using hardware DMA, cache range flushing may
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* be required or the writes may not be picked up by the controller.
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* An incremental flush should be done periodically during the mixdown. */
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}
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else
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{
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@ -983,28 +997,39 @@ void pcmbuf_beep(unsigned int frequency, size_t duration, int amplitude)
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bufstart = (int16_t *)audiobuffer;
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}
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/* Mix square wave into buffer */
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bufend = (int16_t *)SKIPBYTES(audiobuffer, pcmbuf_size);
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/* Wrapped above? */
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if (bufstart >= bufend)
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bufstart -= pcmbuf_size;
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bufptr = bufstart;
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for (i = 0; i < samples; ++i)
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/* Mix square wave into buffer */
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for (i = 0; i < nsamples; ++i)
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{
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int32_t amp = (phase >> 31) ^ (int32_t)amplitude;
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sample = mix ? *bufptr : 0;
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*bufptr++ = clip_sample_16(sample + amp);
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if (bufptr >= pcmbuf_end)
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if (bufptr >= bufend)
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bufptr = (int16_t *)audiobuffer;
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sample = mix ? *bufptr : 0;
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*bufptr++ = clip_sample_16(sample + amp);
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if (bufptr >= pcmbuf_end)
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if (bufptr >= bufend)
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bufptr = (int16_t *)audiobuffer;
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phase += step;
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}
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pcm_play_lock();
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/* Kick off playback if required */
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if (!pcm_is_playing())
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{
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pcm_play_data(NULL, (unsigned char *)bufstart, samples * 4);
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pcm_play_data(NULL, (unsigned char *)bufstart, nsamples * 4);
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}
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pcm_play_unlock();
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}
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#endif /* HAVE_HARDWARE_BEEP */
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@ -204,10 +204,7 @@ size_t filebuflen = 0; /* Size of buffer (A/C-) */
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/* FIXME: make buf_ridx (C/A-) */
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/* Possible arrangements of the buffer */
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#define BUFFER_STATE_TRASHED -1 /* trashed; must be reset */
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#define BUFFER_STATE_INITIALIZED 0 /* voice+audio OR audio-only */
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#define BUFFER_STATE_VOICED_ONLY 1 /* voice-only */
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static int buffer_state = BUFFER_STATE_TRASHED; /* Buffer state */
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static int buffer_state = AUDIOBUF_STATE_TRASHED; /* Buffer state */
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/* Used to keep the WPS up-to-date during track transtition */
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static struct mp3entry prevtrack_id3;
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@ -419,11 +416,11 @@ bool audio_restore_playback(int type)
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switch (type)
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{
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case AUDIO_WANT_PLAYBACK:
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if (buffer_state != BUFFER_STATE_INITIALIZED)
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if (buffer_state != AUDIOBUF_STATE_INITIALIZED)
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audio_reset_buffer();
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return true;
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case AUDIO_WANT_VOICE:
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if (buffer_state == BUFFER_STATE_TRASHED)
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if (buffer_state == AUDIOBUF_STATE_TRASHED)
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audio_reset_buffer();
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return true;
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default:
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@ -439,32 +436,32 @@ unsigned char *audio_get_buffer(bool talk_buf, size_t *buffer_size)
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{
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audio_hard_stop();
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}
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/* else buffer_state will be BUFFER_STATE_TRASHED at this point */
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/* else buffer_state will be AUDIOBUF_STATE_TRASHED at this point */
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if (buffer_size == NULL)
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{
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/* Special case for talk_init to use since it already knows it's
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trashed */
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buffer_state = BUFFER_STATE_TRASHED;
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buffer_state = AUDIOBUF_STATE_TRASHED;
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return NULL;
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}
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if (talk_buf || buffer_state == BUFFER_STATE_TRASHED
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if (talk_buf || buffer_state == AUDIOBUF_STATE_TRASHED
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|| !talk_voice_required())
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{
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logf("get buffer: talk, audio");
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/* Ok to use everything from audiobuf to audiobufend - voice is loaded,
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the talk buffer is not needed because voice isn't being used, or
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could be BUFFER_STATE_TRASHED already. If state is
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BUFFER_STATE_VOICED_ONLY, no problem as long as memory isn't written
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could be AUDIOBUF_STATE_TRASHED already. If state is
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AUDIOBUF_STATE_VOICED_ONLY, no problem as long as memory isn't written
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without the caller knowing what's going on. Changing certain settings
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may move it to a worse condition but the memory in use by something
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else will remain undisturbed.
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*/
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if (buffer_state != BUFFER_STATE_TRASHED)
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if (buffer_state != AUDIOBUF_STATE_TRASHED)
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{
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talk_buffer_steal();
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buffer_state = BUFFER_STATE_TRASHED;
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buffer_state = AUDIOBUF_STATE_TRASHED;
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}
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buf = audiobuf;
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@ -472,15 +469,15 @@ unsigned char *audio_get_buffer(bool talk_buf, size_t *buffer_size)
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}
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else
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{
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/* Safe to just return this if already BUFFER_STATE_VOICED_ONLY or
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still BUFFER_STATE_INITIALIZED */
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/* Safe to just return this if already AUDIOBUF_STATE_VOICED_ONLY or
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still AUDIOBUF_STATE_INITIALIZED */
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/* Skip talk buffer and move pcm buffer to end to maximize available
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contiguous memory - no audio running means voice will not need the
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swap space */
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logf("get buffer: audio");
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buf = audiobuf + talk_get_bufsize();
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end = audiobufend - pcmbuf_init(audiobufend);
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buffer_state = BUFFER_STATE_VOICED_ONLY;
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buffer_state = AUDIOBUF_STATE_VOICED_ONLY;
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}
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*buffer_size = end - buf;
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@ -488,6 +485,11 @@ unsigned char *audio_get_buffer(bool talk_buf, size_t *buffer_size)
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return buf;
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}
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int audio_buffer_state(void)
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{
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return buffer_state;
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}
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#ifdef HAVE_RECORDING
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unsigned char *audio_get_recording_buffer(size_t *buffer_size)
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{
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@ -496,7 +498,7 @@ unsigned char *audio_get_recording_buffer(size_t *buffer_size)
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talk_buffer_steal();
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unsigned char *end = audiobufend;
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buffer_state = BUFFER_STATE_TRASHED;
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buffer_state = AUDIOBUF_STATE_TRASHED;
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*buffer_size = end - audiobuf;
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return (unsigned char *)audiobuf;
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@ -1894,8 +1896,8 @@ static void audio_fill_file_buffer(bool start_play, size_t offset)
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/* Must reset the buffer before use if trashed or voice only - voice
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file size shouldn't have changed so we can go straight from
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BUFFER_STATE_VOICED_ONLY to BUFFER_STATE_INITIALIZED */
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if (buffer_state != BUFFER_STATE_INITIALIZED)
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AUDIOBUF_STATE_VOICED_ONLY to AUDIOBUF_STATE_INITIALIZED */
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if (buffer_state != AUDIOBUF_STATE_INITIALIZED)
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audio_reset_buffer();
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logf("Starting buffer fill");
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@ -2338,7 +2340,7 @@ static void audio_reset_buffer(void)
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buffering_reset(filebuf, filebuflen);
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/* Clear any references to the file buffer */
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buffer_state = BUFFER_STATE_INITIALIZED;
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buffer_state = AUDIOBUF_STATE_INITIALIZED;
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#if defined(ROCKBOX_HAS_LOGF) && defined(LOGF_ENABLE)
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/* Make sure everything adds up - yes, some info is a bit redundant but
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