jpeg/png: unify code to display image to draw_image(_rect).

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23631 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Teruaki Kawashima 2009-11-15 14:03:57 +00:00
parent b69895eb5f
commit 5e31d059aa
2 changed files with 57 additions and 121 deletions

View file

@ -445,6 +445,25 @@ int show_menu(void) /* return 1 to quit */
return 0;
}
void draw_image_rect(struct t_disp* pdisp, int x, int y, int width, int height)
{
#ifdef HAVE_LCD_COLOR
yuv_bitmap_part(
pdisp->bitmap, pdisp->csub_x, pdisp->csub_y,
pdisp->x + x, pdisp->y + y, pdisp->stride,
x + MAX(0, (LCD_WIDTH - pdisp->width) / 2),
y + MAX(0, (LCD_HEIGHT - pdisp->height) / 2),
width, height,
jpeg_settings.colour_mode, jpeg_settings.dither_mode);
#else
MYXLCD(gray_bitmap_part)(
pdisp->bitmap[0], pdisp->x + x, pdisp->y + y, pdisp->stride,
x + MAX(0, (LCD_WIDTH-pdisp->width)/2),
y + MAX(0, (LCD_HEIGHT-pdisp->height)/2),
width, height);
#endif
}
/* Pan the viewing window right - move image to the left and fill in
the right-hand side */
static void pan_view_right(struct t_disp* pdisp)
@ -456,20 +475,7 @@ static void pan_view_right(struct t_disp* pdisp)
{
MYXLCD(scroll_left)(move); /* scroll left */
pdisp->x += move;
#ifdef HAVE_LCD_COLOR
yuv_bitmap_part(
pdisp->bitmap, pdisp->csub_x, pdisp->csub_y,
pdisp->x + LCD_WIDTH - move, pdisp->y, pdisp->stride,
LCD_WIDTH - move, MAX(0, (LCD_HEIGHT-pdisp->height)/2), /* x, y */
move, MIN(LCD_HEIGHT, pdisp->height), /* w, h */
jpeg_settings.colour_mode, jpeg_settings.dither_mode);
#else
MYXLCD(gray_bitmap_part)(
pdisp->bitmap[0], pdisp->x + LCD_WIDTH - move,
pdisp->y, pdisp->stride,
LCD_WIDTH - move, MAX(0, (LCD_HEIGHT-pdisp->height)/2), /* x, y */
move, MIN(LCD_HEIGHT, pdisp->height)); /* w, h */
#endif
draw_image_rect(pdisp, LCD_WIDTH - move, 0, move, pdisp->height-pdisp->y);
MYLCD_UPDATE();
}
}
@ -485,24 +491,11 @@ static void pan_view_left(struct t_disp* pdisp)
{
MYXLCD(scroll_right)(move); /* scroll right */
pdisp->x -= move;
#ifdef HAVE_LCD_COLOR
yuv_bitmap_part(
pdisp->bitmap, pdisp->csub_x, pdisp->csub_y,
pdisp->x, pdisp->y, pdisp->stride,
0, MAX(0, (LCD_HEIGHT-pdisp->height)/2), /* x, y */
move, MIN(LCD_HEIGHT, pdisp->height), /* w, h */
jpeg_settings.colour_mode, jpeg_settings.dither_mode);
#else
MYXLCD(gray_bitmap_part)(
pdisp->bitmap[0], pdisp->x, pdisp->y, pdisp->stride,
0, MAX(0, (LCD_HEIGHT-pdisp->height)/2), /* x, y */
move, MIN(LCD_HEIGHT, pdisp->height)); /* w, h */
#endif
draw_image_rect(pdisp, 0, 0, move, pdisp->height-pdisp->y);
MYLCD_UPDATE();
}
}
/* Pan the viewing window up - move image down and fill in
the top */
static void pan_view_up(struct t_disp* pdisp)
@ -521,19 +514,8 @@ static void pan_view_up(struct t_disp* pdisp)
caused by lack of error history on line zero. */
move = MIN(move + 1, pdisp->y + pdisp->height);
}
yuv_bitmap_part(
pdisp->bitmap, pdisp->csub_x, pdisp->csub_y,
pdisp->x, pdisp->y, pdisp->stride,
MAX(0, (LCD_WIDTH-pdisp->width)/2), 0, /* x, y */
MIN(LCD_WIDTH, pdisp->width), move, /* w, h */
jpeg_settings.colour_mode, jpeg_settings.dither_mode);
#else
MYXLCD(gray_bitmap_part)(
pdisp->bitmap[0], pdisp->x, pdisp->y, pdisp->stride,
MAX(0, (LCD_WIDTH-pdisp->width)/2), 0, /* x, y */
MIN(LCD_WIDTH, pdisp->width), move); /* w, h */
#endif
draw_image_rect(pdisp, 0, 0, pdisp->width-pdisp->x, move);
MYLCD_UPDATE();
}
}
@ -561,14 +543,11 @@ static void pan_view_down(struct t_disp* pdisp)
rb->lcd_framebuffer + (LCD_HEIGHT - move)*LCD_WIDTH,
LCD_WIDTH*sizeof (fb_data));
}
#endif
yuv_bitmap_part(
pdisp->bitmap, pdisp->csub_x, pdisp->csub_y, pdisp->x,
pdisp->y + LCD_HEIGHT - move, pdisp->stride,
MAX(0, (LCD_WIDTH-pdisp->width)/2), LCD_HEIGHT - move, /* x, y */
MIN(LCD_WIDTH, pdisp->width), move, /* w, h */
jpeg_settings.colour_mode, jpeg_settings.dither_mode);
draw_image_rect(pdisp, 0, LCD_HEIGHT - move, pdisp->width-pdisp->x, move);
#ifdef HAVE_LCD_COLOR
if (jpeg_settings.dither_mode == DITHER_DIFFUSION)
{
/* Cover the first row drawn with previous image data. */
@ -577,12 +556,6 @@ static void pan_view_down(struct t_disp* pdisp)
LCD_WIDTH*sizeof (fb_data));
pdisp->y++;
}
#else
MYXLCD(gray_bitmap_part)(
pdisp->bitmap[0], pdisp->x,
pdisp->y + LCD_HEIGHT - move, pdisp->stride,
MAX(0, (LCD_WIDTH-pdisp->width)/2), LCD_HEIGHT - move, /* x, y */
MIN(LCD_WIDTH, pdisp->width), move); /* w, h */
#endif
MYLCD_UPDATE();
}
@ -687,14 +660,8 @@ int scroll_bmp(struct t_disp* pdisp)
#ifdef USEGSLIB
grey_show(true); /* switch on greyscale overlay */
#else
yuv_bitmap_part(
pdisp->bitmap, pdisp->csub_x, pdisp->csub_y,
pdisp->x, pdisp->y, pdisp->stride,
MAX(0, (LCD_WIDTH - pdisp->width) / 2),
MAX(0, (LCD_HEIGHT - pdisp->height) / 2),
MIN(LCD_WIDTH, pdisp->width),
MIN(LCD_HEIGHT, pdisp->height),
jpeg_settings.colour_mode, jpeg_settings.dither_mode);
draw_image_rect(pdisp, 0, 0,
pdisp->width-pdisp->x, pdisp->height-pdisp->y);
MYLCD_UPDATE();
#endif
break;
@ -1072,7 +1039,7 @@ int load_and_show(char* filename)
return change_filename(direction);
}
ds = ds_max; /* initials setting */
ds = ds_max; /* initialize setting */
cx = jpg.x_size/ds/2; /* center the view */
cy = jpg.y_size/ds/2;
@ -1091,24 +1058,10 @@ int load_and_show(char* filename)
rb->lcd_puts(0, 3, print);
rb->lcd_update();
}
MYLCD(clear_display)();
#ifdef HAVE_LCD_COLOR
yuv_bitmap_part(
p_disp->bitmap, p_disp->csub_x, p_disp->csub_y,
p_disp->x, p_disp->y, p_disp->stride,
MAX(0, (LCD_WIDTH - p_disp->width) / 2),
MAX(0, (LCD_HEIGHT - p_disp->height) / 2),
MIN(LCD_WIDTH, p_disp->width),
MIN(LCD_HEIGHT, p_disp->height),
jpeg_settings.colour_mode, jpeg_settings.dither_mode);
#else
MYXLCD(gray_bitmap_part)(
p_disp->bitmap[0], p_disp->x, p_disp->y, p_disp->stride,
MAX(0, (LCD_WIDTH - p_disp->width) / 2),
MAX(0, (LCD_HEIGHT - p_disp->height) / 2),
MIN(LCD_WIDTH, p_disp->width),
MIN(LCD_HEIGHT, p_disp->height));
#endif
draw_image_rect(p_disp, 0, 0,
p_disp->width-p_disp->x, p_disp->height-p_disp->y);
MYLCD_UPDATE();
#ifdef USEGSLIB

View file

@ -1302,7 +1302,7 @@ void LodePNG_decode(LodePNG_Decoder* decoder, unsigned char* in, size_t insize,
/*TODO: check if this works according to the statement in the documentation: "The converter can convert from greyscale input color type, to 8-bit greyscale or greyscale with alpha"*/
if (!(decoder->infoRaw.color.colorType == 2 || decoder->infoRaw.color.colorType == 6) && !(decoder->infoRaw.color.bitDepth == 8)) { decoder->error = 56; return; }
converted_image = (fb_data *)((intptr_t)(memory + 3) & ~3);
converted_image_size = FB_DATA_SZ*decoder->infoPng.width*decoder->infoPng.height;
converted_image_size = decoder->infoPng.width*decoder->infoPng.height;
if ((unsigned char *)(converted_image + converted_image_size) >= decoded_image) { decoder->error = OUT_OF_MEMORY; }
if (!decoder->error) decoder->error = LodePNG_convert(converted_image, decoded_image, &decoder->infoRaw.color, &decoder->infoPng.color, decoder->infoPng.width, decoder->infoPng.height);
}
@ -1534,6 +1534,15 @@ int show_menu(void) /* return 1 to quit */
return 0;
}
void draw_image(struct LodePNG_Decoder* decoder)
{
rb->lcd_bitmap_part(resized_image, decoder->x, decoder->y, decoder->infoPng.width/ds /*stride*/,
MAX(0, (LCD_WIDTH - (int)decoder->infoPng.width/(int)ds) / 2),
MAX(0, (LCD_HEIGHT - (int)decoder->infoPng.height/(int)ds) / 2),
decoder->infoPng.width/ds - decoder->x,
decoder->infoPng.height/ds - decoder->y);
}
/* Pan the viewing window right - move image to the left and fill in
the right-hand side */
static void pan_view_right(struct LodePNG_Decoder* decoder)
@ -1541,14 +1550,10 @@ static void pan_view_right(struct LodePNG_Decoder* decoder)
int move;
move = MIN(HSCROLL, decoder->infoPng.width/ds - decoder->x - LCD_WIDTH);
if (move > 0 && decoder->infoPng.width/ds > LCD_WIDTH)
if (move > 0)
{
decoder->x += move;
rb->lcd_bitmap_part(resized_image, decoder->x, decoder->y, decoder->infoPng.width/ds /*stride*/,
MAX(0, (LCD_WIDTH - (int)decoder->infoPng.width/(int)ds) / 2),
MAX(0, (LCD_HEIGHT - (int)decoder->infoPng.height/(int)ds) / 2),
MIN(LCD_WIDTH, decoder->infoPng.width/ds),
MIN(LCD_HEIGHT, decoder->infoPng.height/ds));
draw_image(decoder);
rb->lcd_update();
}
}
@ -1563,11 +1568,7 @@ static void pan_view_left(struct LodePNG_Decoder* decoder)
if (move > 0)
{
decoder->x -= move;
rb->lcd_bitmap_part(resized_image, decoder->x, decoder->y, decoder->infoPng.width/ds /*stride*/,
MAX(0, (LCD_WIDTH - (int)decoder->infoPng.width/(int)ds) / 2),
MAX(0, (LCD_HEIGHT - (int)decoder->infoPng.height/(int)ds) / 2),
MIN(LCD_WIDTH, decoder->infoPng.width/ds),
MIN(LCD_HEIGHT, decoder->infoPng.height/ds));
draw_image(decoder);
rb->lcd_update();
}
}
@ -1583,11 +1584,7 @@ static void pan_view_up(struct LodePNG_Decoder* decoder)
if (move > 0)
{
decoder->y -= move;
rb->lcd_bitmap_part(resized_image, decoder->x, decoder->y, decoder->infoPng.width/ds /*stride*/,
MAX(0, (LCD_WIDTH - (int)decoder->infoPng.width/(int)ds) / 2),
MAX(0, (LCD_HEIGHT - (int)decoder->infoPng.height/(int)ds) / 2),
MIN(LCD_WIDTH, decoder->infoPng.width/ds),
MIN(LCD_HEIGHT, decoder->infoPng.height/ds));
draw_image(decoder);
rb->lcd_update();
}
}
@ -1599,14 +1596,10 @@ static void pan_view_down(struct LodePNG_Decoder* decoder)
int move;
move = MIN(VSCROLL, decoder->infoPng.height/ds - decoder->y - LCD_HEIGHT);
if (move > 0 && decoder->infoPng.height/ds > LCD_HEIGHT)
if (move > 0)
{
decoder->y += move;
rb->lcd_bitmap_part(resized_image, decoder->x, decoder->y, decoder->infoPng.width/ds /*stride*/,
MAX(0, (LCD_WIDTH - (int)decoder->infoPng.width/(int)ds) / 2),
MAX(0, (LCD_HEIGHT - (int)decoder->infoPng.height/(int)ds) / 2),
MIN(LCD_WIDTH, decoder->infoPng.width/ds),
MIN(LCD_HEIGHT, decoder->infoPng.height/ds));
draw_image(decoder);
rb->lcd_update();
}
}
@ -1765,7 +1758,7 @@ void cb_progress(int current, int total)
int pngmem(struct LodePNG_Decoder* decoder, int ds)
{
return decoder->infoPng.width * decoder->infoPng.height * FB_DATA_SZ / ds;
return (decoder->infoPng.width/ds) * (decoder->infoPng.height/ds) * FB_DATA_SZ;
}
/* how far can we zoom in without running out of memory */
@ -1819,7 +1812,7 @@ fb_data *get_image(struct LodePNG_Decoder* decoder)
previous_size = converted_image_size;
}
size[ds] = decoder->infoPng.width * decoder->infoPng.height * FB_DATA_SZ / ds;
size[ds] = (decoder->infoPng.width/ds) * (decoder->infoPng.height/ds);
/* assign image buffer */
if (ds > 1) {
@ -1837,7 +1830,7 @@ fb_data *get_image(struct LodePNG_Decoder* decoder)
if ((unsigned char *)(disp[ds] + size[ds]) >= memory_max) {
//rb->splash(HZ, "Out of Memory");
// Still display the original image which is already decoded in RAM
disp[ds] = NULL;
disp[ds] = converted_image;
ds = 1;
return converted_image;
} else {
@ -1858,10 +1851,9 @@ fb_data *get_image(struct LodePNG_Decoder* decoder)
}
} else {
disp[ds] = converted_image;
return converted_image;
}
previous_disp = disp[ds];
previous_size = size[ds];
@ -1958,6 +1950,7 @@ int load_and_show(char* filename)
rb->lcd_puts(0, 2, print);
rb->lcd_update();
}
ds_max = max_downscale(&decoder); /* check display constraint */
ds = ds_max; /* initials setting */
@ -2009,7 +2002,6 @@ int load_and_show(char* filename)
rb->lcd_update();
}
do {
#if PLUGIN_BUFFER_SIZE >= MIN_MEM
if (plug_buf && (decoder.error == FILE_TOO_LARGE || decoder.error == OUT_OF_MEMORY || decoder.error == Z_MEM_ERROR))
{
@ -2073,9 +2065,6 @@ int load_and_show(char* filename)
//else
#endif
if (!decoder.error) {
resized_image = get_image(&decoder); /* decode or fetch from cache */
}
if (decoder.error) {
switch (decoder.error) {
@ -2152,11 +2141,14 @@ int load_and_show(char* filename)
} else if (decoder.error == OUT_OF_MEMORY && entries == 1) {
return PLUGIN_ERROR;
} else {
file_pt[curfile] = '\0';
return change_filename(direction);
}
}
do {
resized_image = get_image(&decoder); /* decode or fetch from cache */
cx = decoder.infoPng.width/ds/2; /* center the view */
cy = decoder.infoPng.height/ds/2;
@ -2171,18 +2163,9 @@ int load_and_show(char* filename)
}
rb->lcd_clear_display();
rb->lcd_bitmap_part(resized_image, decoder.x, decoder.y, decoder.infoPng.width/ds /*stride*/,
MAX(0, (LCD_WIDTH - (int)decoder.infoPng.width/(int)ds) / 2),
MAX(0, (LCD_HEIGHT - (int)decoder.infoPng.height/(int)ds) / 2),
MIN(LCD_WIDTH, decoder.infoPng.width/ds),
MIN(LCD_HEIGHT, decoder.infoPng.height/ds));
draw_image(&decoder);
rb->lcd_update();
//}
//}
/* drawing is now finished, play around with scrolling
* until you press OFF or connect USB
*/