added id3v1/2 question

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@2004 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Robert Hak 2002-08-27 13:50:00 +00:00
parent 758e879994
commit 5d3a0d3a93

View file

@ -312,3 +312,25 @@ A40: The display on the Players is character cell and not bitmap based.
This means we can only control what characters get displayed, not This means we can only control what characters get displayed, not
what pixels are shown. This makes the prospect of game play very what pixels are shown. This makes the prospect of game play very
slim (at least for anything involving graphics). slim (at least for anything involving graphics).
Q41: When recording is finally implimented in Rockbox, will it be possible to
use custom codecs (like LAME) or is there a built in codec in the Archos?
A41: The MP3 encoder is in the MAS3587F chip, and nothing we can change.
Q42: What are the max/min bitrates for recording on the Recorder's encoder?
A42: The builtin encoder is variable bit rate only with a max of 192kbit/s,
and a min of 32kbit/s.
Q43: I have a question about the id3v1 and id3v2 tags...
A43: Stop! Here is all the information about that (if you still have
questions when done, ask then.)
1. Rockbox supports both id3v1 and id3v2
2. The id3v2 support is limited to the first 300 bytes of the file. Some
ripper programs tend to add very big tags first and then the important
ones Rockbox wants to read end up beyond the first 300 bytes and then
they remain unknown.
3. If you believe that the tags you don't see *are* within 300 bytes, then
please make the mp3 file available for one of the developers to try
out.
4. The 300-byte limit is subject to be removed in a future version