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added id3v1/2 question
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@2004 a1c6a512-1295-4272-9138-f99709370657
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docs/FAQ
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docs/FAQ
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@ -312,3 +312,25 @@ A40: The display on the Players is character cell and not bitmap based.
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This means we can only control what characters get displayed, not
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what pixels are shown. This makes the prospect of game play very
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slim (at least for anything involving graphics).
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Q41: When recording is finally implimented in Rockbox, will it be possible to
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use custom codecs (like LAME) or is there a built in codec in the Archos?
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A41: The MP3 encoder is in the MAS3587F chip, and nothing we can change.
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Q42: What are the max/min bitrates for recording on the Recorder's encoder?
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A42: The builtin encoder is variable bit rate only with a max of 192kbit/s,
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and a min of 32kbit/s.
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Q43: I have a question about the id3v1 and id3v2 tags...
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A43: Stop! Here is all the information about that (if you still have
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questions when done, ask then.)
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1. Rockbox supports both id3v1 and id3v2
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2. The id3v2 support is limited to the first 300 bytes of the file. Some
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ripper programs tend to add very big tags first and then the important
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ones Rockbox wants to read end up beyond the first 300 bytes and then
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they remain unknown.
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3. If you believe that the tags you don't see *are* within 300 bytes, then
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please make the mp3 file available for one of the developers to try
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out.
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4. The 300-byte limit is subject to be removed in a future version
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