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New onplay-menu for the Player.
The menu_run() function is split into two functions, where the new menu_run() works like before, and the new function menu_show() returns the menu item number you selected. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@3180 a1c6a512-1295-4272-9138-f99709370657
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parent
2ba4fedd64
commit
5cd393c772
3 changed files with 139 additions and 15 deletions
36
apps/menu.c
36
apps/menu.c
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@ -231,7 +231,7 @@ void menu_exit(int m)
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inuse[m] = false;
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}
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bool menu_run(int m)
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int menu_show(int m)
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{
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bool exit = false;
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@ -289,17 +289,7 @@ bool menu_run(int m)
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case BUTTON_PLAY:
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/* Erase current display state */
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lcd_clear_display();
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/* if a child returns that USB was used,
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we return immediately */
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if (menus[m].items[menus[m].cursor].function()) {
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lcd_stop_scroll(); /* just in case */
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return true;
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}
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/* Return to previous display state */
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menu_draw(m);
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break;
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return menus[m].cursor;
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#ifdef HAVE_RECORDER_KEYPAD
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case BUTTON_LEFT:
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@ -331,11 +321,27 @@ bool menu_run(int m)
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#ifdef HAVE_LCD_CHARCELLS
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status_set_param(false);
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#endif
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return true;
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return MENU_ATTACHED_USB;
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}
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status_draw();
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}
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return false;
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return MENU_SELECTED_EXIT;
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}
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bool menu_run(int m)
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{
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bool stop=false;
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while (!stop) {
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int result=menu_show(m);
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if (result == MENU_SELECTED_EXIT)
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return false;
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else if (result == MENU_ATTACHED_USB)
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return true;
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if (menus[m].items[menus[m].cursor].function()) {
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return true;
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}
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}
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return false;
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}
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