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Refactor audio thread to run both recording and playback.
Eliminates the pcmrec thread and keeps playback and recording engine
operation mutually-exclusive.
audio_thread.c contains the audio thread which branches to the
correct engine depending upon the request. It also handles the main
audio initialization.
Moves pcm_init into main.c just before dsp_init because I don't want
that one in audio_init in the new file.
(Also makes revision df6e1bc
pointless ;)
Change-Id: Ifc1db24404e6d8dd9ac42d9f4dfbc207aa9a26e1
This commit is contained in:
parent
df6e1bcce5
commit
5857c44017
11 changed files with 553 additions and 564 deletions
11
apps/main.c
11
apps/main.c
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@ -87,6 +87,7 @@
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#endif
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#if (CONFIG_CODEC == SWCODEC)
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#include "audio_thread.h"
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#include "playback.h"
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#include "tdspeed.h"
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#endif
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@ -386,6 +387,7 @@ static void init(void)
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storage_init();
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#if CONFIG_CODEC == SWCODEC
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pcm_init();
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dsp_init();
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#endif
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settings_reset();
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@ -422,10 +424,6 @@ static void init(void)
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audio_init();
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#if (CONFIG_CODEC == SWCODEC) && defined(HAVE_RECORDING)
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pcm_rec_init();
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#endif
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settings_apply_skins();
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}
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@ -641,6 +639,7 @@ static void init(void)
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}
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#if CONFIG_CODEC == SWCODEC
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pcm_init();
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dsp_init();
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#endif
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@ -727,10 +726,6 @@ static void init(void)
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audio_init();
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CHART("<audio_init");
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#if (CONFIG_CODEC == SWCODEC) && defined(HAVE_RECORDING)
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pcm_rec_init();
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#endif
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/* runtime database has to be initialized after audio_init() */
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cpu_boost(false);
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