some changes to use of display_text.

* add parameter, wait_key to display_text().
 - set this true to wait button press after all words is displayed.
* use ARRAYLEN macro instead of #define WORDS
* add macro to indicate end of style array.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24846 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Teruaki Kawashima 2010-02-22 07:17:15 +00:00
parent 04067fd7a0
commit 56d29e8977
13 changed files with 91 additions and 166 deletions

View file

@ -863,7 +863,6 @@ static void play_animation(int input)
static void instructions()
{
#define WORDS (sizeof help_text / sizeof (char*))
static char* help_text[] = {
#if 0
/* Not sure if we want to include this? */
@ -879,7 +878,7 @@ static void instructions()
"The", "game", "ends", "when", "robotfindskitten.", "", "",
"Press", "any", "key", "to", "start",
};
display_text(WORDS, help_text, NULL, NULL);
display_text(ARRAYLEN(help_text), help_text, NULL, NULL, false);
pause();
}