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Sansa Clip: build plugins (FS#9578)
Use unmodified C200 keymap when possible, variation of it when not Use Archos bitmaps when possible Current problems: - Pegbox plugin shows display corruption (corruption is different in the simulator) - Bubbles plugin misses 1 or 2 bottom lines, but if we gain back these lines it occupies a too small area of the screen - Splitted screen (yellow/blue) is a bit weird in most plugins git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19252 a1c6a512-1295-4272-9138-f99709370657
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59 changed files with 338 additions and 48 deletions
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@ -108,7 +108,7 @@ PLUGIN_HEADER
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#define JEWELS_SELECT BUTTON_SELECT
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#define JEWELS_CANCEL BUTTON_POWER
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#elif CONFIG_KEYPAD == SANSA_C200_PAD
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#elif CONFIG_KEYPAD == SANSA_C200_PAD || CONFIG_KEYPAD == SANSA_CLIP_PAD
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#define JEWELS_UP BUTTON_UP
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#define JEWELS_DOWN BUTTON_DOWN
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#define JEWELS_LEFT BUTTON_LEFT
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@ -1570,7 +1570,7 @@ static int jewels_main(struct game_context* bj) {
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rb->lcd_puts(0, 10, "Long SELECT to show menu");
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rb->lcd_puts(0, 11, "POWER to cancel");
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#elif CONFIG_KEYPAD == SANSA_E200_PAD \
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|| CONFIG_KEYPAD == SANSA_C200_PAD
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|| CONFIG_KEYPAD == SANSA_C200_PAD || CONFIG_KEYPAD == SANSA_CLIP_PAD
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rb->lcd_puts(0, 2, "Swap pairs of jewels to");
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rb->lcd_puts(0, 3, "form connected segments");
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rb->lcd_puts(0, 4, "of three or more of the");
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