iPod: Initial attempt at button mappings for plugins. All plugins now compile, but more work is needed with the more complex ones to make them iPod friendly

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8233 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Dave Chapman 2005-12-14 01:31:37 +00:00
parent c75425511e
commit 54d44c893f
28 changed files with 361 additions and 65 deletions

View file

@ -35,6 +35,8 @@
/* variable button definitions */
#if CONFIG_KEYPAD == RECORDER_PAD
#define SOKOBAN_UP BUTTON_UP
#define SOKOBAN_DOWN BUTTON_DOWN
#define SOKOBAN_QUIT BUTTON_OFF
#define SOKOBAN_UNDO BUTTON_ON
#define SOKOBAN_LEVEL_UP BUTTON_F3
@ -42,6 +44,8 @@
#define SOKOBAN_LEVEL_REPEAT BUTTON_F2
#elif CONFIG_KEYPAD == ONDIO_PAD
#define SOKOBAN_UP BUTTON_UP
#define SOKOBAN_DOWN BUTTON_DOWN
#define SOKOBAN_QUIT BUTTON_OFF
#define SOKOBAN_UNDO_PRE BUTTON_MENU
#define SOKOBAN_UNDO (BUTTON_MENU | BUTTON_REL)
@ -51,11 +55,24 @@
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
(CONFIG_KEYPAD == IRIVER_H300_PAD)
#define SOKOBAN_UP BUTTON_UP
#define SOKOBAN_DOWN BUTTON_DOWN
#define SOKOBAN_QUIT BUTTON_OFF
#define SOKOBAN_UNDO BUTTON_ON
#define SOKOBAN_LEVEL_UP BUTTON_MODE
#define SOKOBAN_LEVEL_DOWN BUTTON_REC
#define SOKOBAN_LEVEL_REPEAT BUTTON_SELECT
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_NANO_PAD)
#define SOKOBAN_UP BUTTON_MENU
#define SOKOBAN_DOWN BUTTON_PLAY
#define SOKOBAN_QUIT (BUTTON_SELECT | BUTTON_MENU)
#define SOKOBAN_UNDO_PRE BUTTON_SELECT
#define SOKOBAN_UNDO (BUTTON_SELECT | BUTTON_REL)
#define SOKOBAN_LEVEL_UP (BUTTON_SELECT | BUTTON_RIGHT)
#define SOKOBAN_LEVEL_DOWN (BUTTON_SELECT | BUTTON_LEFT)
#define SOKOBAN_LEVEL_REPEAT (BUTTON_SELECT | BUTTON_PLAY)
#endif
#if LCD_DEPTH > 1
@ -180,7 +197,7 @@ static void add_undo(int button)
bool storable;
if ((button != BUTTON_LEFT) && (button != BUTTON_RIGHT) &&
(button != BUTTON_UP) && (button != BUTTON_DOWN))
(button != SOKOBAN_UP) && (button != SOKOBAN_DOWN))
return;
if (undo_info.count != 0) {
@ -223,13 +240,13 @@ static void add_undo(int button)
storable = false;
break;
case BUTTON_UP:
case SOKOBAN_UP:
row--;
if (row < 0)
storable = false;
break;
case BUTTON_DOWN:
case SOKOBAN_DOWN:
row++;
if (row >= ROWS)
storable = false;
@ -514,7 +531,7 @@ static bool sokoban_loop(void)
switch(button)
{
case BUTTON_OFF:
case SOKOBAN_QUIT:
/* get out of here */
return PLUGIN_OK;
@ -691,7 +708,7 @@ static bool sokoban_loop(void)
current_info.player.col++;
break;
case BUTTON_UP:
case SOKOBAN_UP:
switch(current_info.board[r-1][c]) {
case ' ': /* if it is a blank spot */
case '.': /* if it is a home spot */
@ -756,7 +773,7 @@ static bool sokoban_loop(void)
current_info.player.row--;
break;
case BUTTON_DOWN:
case SOKOBAN_DOWN:
switch(current_info.board[r+1][c]) {
case ' ': /* if it is a blank spot */
case '.': /* if it is a home spot */