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Fix reds and yellows (hopefully). Some targets apparently didn't properly #ifdef lcd_enable and lcd_sleep code out, so that it got partly active in the bootloader; rename the ui simulator stub fixes most reds; for the clip: move the hook code into lcd-1bit-vert.c which should fix the bootloader red.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20333 a1c6a512-1295-4272-9138-f99709370657
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68f9ef2d57
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16 changed files with 78 additions and 46 deletions
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@ -22,11 +22,11 @@
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include "lcd.h"
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#include "system.h"
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#include <string.h>
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#include "backlight-target.h"
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#include "cpu.h"
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#include "system.h"
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#include "backlight-target.h"
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#include "lcd.h"
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/* Power and display status */
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static bool power_on = false; /* Is the power turned on? */
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@ -427,7 +427,7 @@ void lcd_init_device(void)
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LCD_REG_6 |= 1; /* Start DMA */
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}
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#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
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void lcd_enable(bool on)
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{
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if (on == display_on)
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@ -455,7 +455,7 @@ bool lcd_active(void)
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{
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return display_on;
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}
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#endif
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void lcd_sleep(void)
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{
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LCD_REG_6 &= ~1;
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