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Fix reds and yellows (hopefully). Some targets apparently didn't properly #ifdef lcd_enable and lcd_sleep code out, so that it got partly active in the bootloader; rename the ui simulator stub fixes most reds; for the clip: move the hook code into lcd-1bit-vert.c which should fix the bootloader red.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20333 a1c6a512-1295-4272-9138-f99709370657
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68f9ef2d57
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16 changed files with 78 additions and 46 deletions
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@ -42,10 +42,12 @@ extern struct viewport* current_vp;
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extern void lcd_copy_buffer_rect(fb_data *dst, const fb_data *src,
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int width, int height);
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#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
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bool lcd_active(void)
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{
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return lcd_on;
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}
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#endif
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static unsigned int LCDBANK(unsigned int address)
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{
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@ -278,6 +280,7 @@ void lcd_init_device(void)
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LCD_SPI_init();
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}
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#if defined(HAVE_LCD_SLEEP)
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void lcd_sleep(void)
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{
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if (lcd_powered)
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@ -289,7 +292,9 @@ void lcd_sleep(void)
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LCD_SPI_powerdown();
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}
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}
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#endif
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#if defined(HAVE_LCD_ENABLE)
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void lcd_enable(bool state)
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{
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if (state == lcd_on)
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@ -315,6 +320,7 @@ void lcd_enable(bool state)
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lcd_on = false;
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}
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}
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#endif
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void lcd_set_flip(bool yesno) {
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if (!lcd_on)
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