Fix reds and yellows (hopefully). Some targets apparently didn't properly #ifdef lcd_enable and lcd_sleep code out, so that it got partly active in the bootloader; rename the ui simulator stub fixes most reds; for the clip: move the hook code into lcd-1bit-vert.c which should fix the bootloader red.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20333 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Thomas Martitz 2009-03-17 03:36:36 +00:00
parent 68f9ef2d57
commit 4ed387d603
16 changed files with 78 additions and 46 deletions

View file

@ -42,10 +42,12 @@ extern struct viewport* current_vp;
extern void lcd_copy_buffer_rect(fb_data *dst, const fb_data *src,
int width, int height);
#if defined(HAVE_LCD_ENABLE) || defined(HAVE_LCD_SLEEP)
bool lcd_active(void)
{
return lcd_on;
}
#endif
static unsigned int LCDBANK(unsigned int address)
{
@ -278,6 +280,7 @@ void lcd_init_device(void)
LCD_SPI_init();
}
#if defined(HAVE_LCD_SLEEP)
void lcd_sleep(void)
{
if (lcd_powered)
@ -289,7 +292,9 @@ void lcd_sleep(void)
LCD_SPI_powerdown();
}
}
#endif
#if defined(HAVE_LCD_ENABLE)
void lcd_enable(bool state)
{
if (state == lcd_on)
@ -315,6 +320,7 @@ void lcd_enable(bool state)
lcd_on = false;
}
}
#endif
void lcd_set_flip(bool yesno) {
if (!lcd_on)