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Add support multimedia keys/buttons to the core, and adapt Rockbox on android for it (multimedia buttons are found on wired headsets and the lock screen in cyanogenmod).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28421 a1c6a512-1295-4272-9138-f99709370657
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13 changed files with 300 additions and 17 deletions
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@ -28,7 +28,7 @@
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#include "kernel.h"
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#include "system.h"
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#include "touchscreen.h"
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#include "debug.h"
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static int last_y, last_x;
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static int last_btns;
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static long last_button_tick;
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@ -44,7 +44,7 @@ static enum {
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* began or stopped the touch action + where (pixel coordinates) */
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JNIEXPORT void JNICALL
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Java_org_rockbox_RockboxFramebuffer_touchHandler(JNIEnv*env, jobject this,
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bool down, int x, int y)
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jboolean down, jint x, jint y)
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{
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(void)env;
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(void)this;
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@ -63,12 +63,23 @@ Java_org_rockbox_RockboxFramebuffer_touchHandler(JNIEnv*env, jobject this,
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* generated by pressing/releasing them to a variable */
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JNIEXPORT bool JNICALL
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Java_org_rockbox_RockboxFramebuffer_buttonHandler(JNIEnv*env, jobject this,
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int keycode, bool state)
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jint keycode, jboolean state)
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{
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(void)env;
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(void)this;
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int button = key_to_button(keycode);
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unsigned button = 0;
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if (!state)
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button = multimedia_to_button((int)keycode);
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if (button)
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{ /* multimeida buttons are handled differently */
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queue_post(&button_queue, button, 0);
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return true;
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}
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button = key_to_button(keycode);
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if (button == BUTTON_NONE)
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return false;
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