Win32 simulator now supports iPod Color. Fixed screendump() to correctly work for iPod simulators on big endian machines. Removed duplicate button definitions.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8035 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2005-11-22 01:15:31 +00:00
parent b51f7dfc9b
commit 49a0a945ac
8 changed files with 38 additions and 19 deletions

Binary file not shown.

After

Width:  |  Height:  |  Size: 128 KiB

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@ -64,6 +64,8 @@ void button_event(int key, bool pressed)
case VK_UP:
#ifdef BUTTON_UP
new_btn = BUTTON_UP;
#elif defined BUTTON_SCROLL_FWD
new_btn = BUTTON_SCROLL_FWD;
#elif defined BUTTON_PLAY
new_btn = BUTTON_PLAY;
#endif
@ -73,16 +75,20 @@ void button_event(int key, bool pressed)
case VK_DOWN:
#ifdef BUTTON_DOWN
new_btn = BUTTON_DOWN;
#elif defined BUTTON_SCROLL_BACK
new_btn = BUTTON_SCROLL_BACK;
#elif defined BUTTON_STOP
new_btn = BUTTON_STOP;
#endif
break;
#ifdef BUTTON_ON
case VK_ADD:
#ifdef BUTTON_ON
new_btn = BUTTON_ON;
break;
#elif defined(BUTTON_SELECT) && defined(BUTTON_PLAY)
new_btn = BUTTON_PLAY;
#endif
break;
#ifdef BUTTON_OFF
case VK_RETURN:
@ -112,7 +118,7 @@ void button_event(int key, bool pressed)
case VK_NUMPAD5:
case VK_SPACE:
#ifdef BUTTON_PLAY
#if defined(BUTTON_PLAY) && !defined(BUTTON_SELECT)
new_btn = BUTTON_PLAY;
#elif defined(BUTTON_SELECT)
new_btn = BUTTON_SELECT;

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@ -97,7 +97,12 @@ void lcd_update_rect(int x_start, int y_start,
#elif LCD_DEPTH == 2
bitmap[y][x] = ((lcd_framebuffer[y/4][x] >> (2 * (y & 3))) & 3);
#elif LCD_DEPTH == 16
#if LCD_PIXELFORMAT == RGB565SWAPPED
unsigned bits = lcd_framebuffer[y][x];
bitmap[y][x] = (bits >> 8) | (bits << 8);
#else
bitmap[y][x] = lcd_framebuffer[y][x];
#endif
#endif
}

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@ -109,6 +109,16 @@ typedef unsigned short wchar_t;
#define UI_REMOTE_WIDTH 128
#define UI_REMOTE_HEIGHT 64
#elif defined(IPOD_COLOR)
#define UI_TITLE "iPod Color"
#define UI_WIDTH 261 // width of GUI window
#define UI_HEIGHT 493 // height of GUI window
/* high-colour */
#define UI_LCD_POSX 21 // x position of lcd
#define UI_LCD_POSY 16 // y position of lcd
#define UI_LCD_WIDTH 220
#define UI_LCD_HEIGHT 176
#elif defined(ARCHOS_GMINI120)
#define UI_TITLE "Gmini 120"
#define UI_WIDTH 370 // width of GUI window