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Voice the time in the format the user selects in the time format setting. Patch FS#7561 by Daniel Dalton.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14418 a1c6a512-1295-4272-9138-f99709370657
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167564b143
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3 changed files with 98 additions and 3 deletions
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@ -11054,3 +11054,54 @@
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*: "units per tick"
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</voice>
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</phrase>
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<phrase>
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id: VOICE_OCLOCK
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desc: spoken only, for wall clock announce
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user:
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<source>
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*: none
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rtc: ""
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</source>
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<dest>
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*: none
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rtc: ""
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</dest>
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<voice>
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*: none
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rtc: "o'clock"
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</voice>
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</phrase>
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<phrase>
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id: VOICE_PM
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desc: spoken only, for wall clock announce
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user:
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<source>
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*: none
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rtc: ""
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</source>
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<dest>
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*: none
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rtc: ""
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</dest>
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<voice>
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*: none
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rtc: "P M"
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</voice>
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</phrase>
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<phrase>
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id: VOICE_AM
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desc: spoken only, for wall clock announce
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user:
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<source>
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*: none
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rtc: ""
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</source>
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<dest>
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*: none
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rtc: ""
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</dest>
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<voice>
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*: none
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rtc: "A M"
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</voice>
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</phrase>
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@ -209,9 +209,52 @@ static bool show_info(void)
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{
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struct tm* tm = get_time();
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talk_id(VOICE_CURRENT_TIME, true);
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if (global_settings.timeformat == 1)
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{
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/* Voice the time in 12 hour format */
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if (tm->tm_hour == 0)
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{
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/* Make it say 12 am instead of 0 am */
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talk_value(12, UNIT_INT, true);
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}
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else if (tm->tm_hour <= 12)
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{
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/* If between 0 and 12, we voice the hour as-is */
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talk_value(tm->tm_hour, UNIT_INT, true);
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}
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else
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{
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/* Subtract 12 hours if we're past noon */
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talk_value(tm->tm_hour-12, UNIT_INT, true);
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}
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/* Voice the minutes */
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if (tm->tm_min == 0)
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{
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/*say o'clock if the minute is 0. */
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talk_id(VOICE_OCLOCK, true);
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}
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else
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{
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talk_value(tm->tm_min, UNIT_INT, true);
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}
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/* Voice the suffix */
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if (tm->tm_hour >= 12)
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{
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talk_id(VOICE_PM, true);
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}
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else
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{
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talk_id(VOICE_AM, true);
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}
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}
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else
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{
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/*voice the time in 24 hour format*/
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talk_value(tm->tm_hour, UNIT_HOUR, true);
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talk_value(tm->tm_min, UNIT_MIN, true);
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talk_value(tm->tm_sec, UNIT_SEC, true);
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}
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talk_id(LANG_MONTH_JANUARY + tm->tm_mon, true);
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talk_number(tm->tm_mday, true);
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talk_number(1900 + tm->tm_year, true);
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@ -317,6 +317,7 @@ Lenny Koepsell
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Harry Tu
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Pawel Wysocki
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Xinlu Huang
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Daniel Dalton
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The libmad team
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The wavpack team
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The ffmpeg team
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