include "sprintf.h" after the system headers for the simulator magic

redefines to work better


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@3618 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Daniel Stenberg 2003-04-25 14:28:41 +00:00
parent f97cdc9cd5
commit 48d28542d3

View file

@ -24,7 +24,6 @@
#ifdef USE_GAMES #ifdef USE_GAMES
#include <sprintf.h>
#include "sokoban.h" #include "sokoban.h"
#include "lcd.h" #include "lcd.h"
#include "button.h" #include "button.h"
@ -42,6 +41,8 @@
#endif #endif
#include <string.h> #include <string.h>
#include "lang.h" #include "lang.h"
#include "sprintf.h"
#define SOKOBAN_TITLE "Sokoban" #define SOKOBAN_TITLE "Sokoban"
#define SOKOBAN_TITLE_FONT 2 #define SOKOBAN_TITLE_FONT 2
#define LEVELS_FILE "/sokoban.levels" #define LEVELS_FILE "/sokoban.levels"