Fix rockblox on all 160x128x2 and 160x128x16 targets. They used the mono bitmap intended for m:robe100 as a native one, making the background looking odd and crashing the sim. Bitmaps for monochrome targets used like native bitmaps shouldn't reside in bitmaps/mono, as that's asking for confusion.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17629 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2008-05-25 21:12:18 +00:00
parent 2aa0791ff8
commit 43d02f66a0
5 changed files with 25 additions and 21 deletions

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