Changed back the copyright's name in onplay.c (silly UTF-8, sorry Björn ! ), changed the internal multi-screen API a little bit, in a cleaner way

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7716 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Kevin Ferrare 2005-11-01 23:56:03 +00:00
parent 0b19487898
commit 4158ba1ff1
8 changed files with 173 additions and 104 deletions

View file

@ -29,6 +29,7 @@
#include "list.h"
#include "scrollbar.h"
#include "statusbar.h"
#include "textarea.h"
#ifdef HAVE_LCD_CHARCELLS
#define SCROLL_LIMIT 1
@ -70,6 +71,7 @@ void gui_list_set_display(struct gui_list * gui_list, struct screen * display)
void gui_list_put_selection_in_screen(struct gui_list * gui_list,
bool put_from_end)
{
gui_textarea_update_nblines(gui_list->display);
int nb_lines=gui_list->display->nb_lines;
if(put_from_end)
{
@ -103,12 +105,9 @@ void gui_list_draw(struct gui_list * gui_list)
/* Adjust the position of icon, cursor, text */
#ifdef HAVE_LCD_BITMAP
display->setfont(FONT_UI);
screen_update_nblines(display);
gui_textarea_update_nblines(display);
bool draw_scrollbar = (global_settings.scrollbar &&
display->nb_lines < gui_list->nb_items);
int list_y_start = screen_get_text_y_start(gui_list->display);
int list_y_end = screen_get_text_y_end(gui_list->display);
draw_cursor = !global_settings.invert_cursor;
text_pos = 0; /* here it's in pixels */
if(draw_scrollbar)
@ -133,18 +132,10 @@ void gui_list_draw(struct gui_list * gui_list)
else
text_pos = 1;
#endif
/* The drawing part */
#ifdef HAVE_LCD_BITMAP
/* clear the drawing area */
display->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
display->fillrect(0, list_y_start,
display->width, list_y_end - list_y_start);
display->set_drawmode(DRMODE_SOLID);
display->stop_scroll();
display->setmargins(text_pos, list_y_start);
#else
display->clear_display();
gui_textarea_clear(display);
#ifdef HAVE_LCD_BITMAP
screen_set_xmargin(display, text_pos);
#endif
for(i = 0;i < display->nb_lines;i++)
@ -197,20 +188,16 @@ void gui_list_draw(struct gui_list * gui_list)
/* Draw the scrollbar if needed*/
if(draw_scrollbar)
{
int y_start = gui_textarea_get_ystart(display);
int scrollbar_y_end = display->char_height *
display->nb_lines + list_y_start;
gui_scrollbar_draw(display, 0, list_y_start, SCROLLBAR_WIDTH-1,
scrollbar_y_end - list_y_start, gui_list->nb_items,
display->nb_lines + y_start;
gui_scrollbar_draw(display, 0, y_start, SCROLLBAR_WIDTH-1,
scrollbar_y_end - y_start, gui_list->nb_items,
gui_list->start_item,
gui_list->start_item + display->nb_lines, VERTICAL);
}
display->update_rect(0, list_y_start, display->width,
list_y_end - list_y_start);
#else
#ifdef SIMULATOR
display->update();
#endif
#endif
gui_textarea_update(display);
}
void gui_list_select_item(struct gui_list * gui_list, int item_number)
@ -251,11 +238,9 @@ void gui_list_select_next(struct gui_list * gui_list)
void gui_list_select_previous(struct gui_list * gui_list)
{
int item_pos;
int nb_lines = gui_list->display->nb_lines;
if( gui_list->selected_item == 0 )
{
int nb_lines = gui_list->display->nb_lines;
if(gui_list->limit_scroll)
return;
gui_list->selected_item--;
@ -270,6 +255,7 @@ void gui_list_select_previous(struct gui_list * gui_list)
}
else
{
int item_pos;
gui_list->selected_item--;
item_pos = gui_list->selected_item - gui_list->start_item;
if( item_pos < SCROLL_LIMIT-1 && gui_list->start_item > 0 )
@ -321,10 +307,11 @@ void gui_list_add_item(struct gui_list * gui_list)
void gui_list_del_item(struct gui_list * gui_list)
{
int nb_lines = gui_list->display->nb_lines;
if(gui_list->nb_items > 0)
{
gui_textarea_update_nblines(gui_list->display);
int nb_lines = gui_list->display->nb_lines;
int dist_selected_from_end = gui_list->nb_items
- gui_list->selected_item - 1;
int dist_start_from_end = gui_list->nb_items

65
apps/gui/textarea.c Normal file
View file

@ -0,0 +1,65 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 by Kevin Ferrare
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "textarea.h"
void gui_textarea_clear(struct screen * display)
{
#ifdef HAVE_LCD_BITMAP
int y_start = gui_textarea_get_ystart(display);
int y_end = gui_textarea_get_yend(display);
display->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
display->fillrect(0, y_start, display->width, y_end - y_start);
display->set_drawmode(DRMODE_SOLID);
display->stop_scroll();
screen_set_ymargin(display, y_start);
#else
display->clear_display();
#endif
}
#ifdef HAVE_LCD_BITMAP
void gui_textarea_update(struct screen * display)
{
int y_start = gui_textarea_get_ystart(display);
int y_end = gui_textarea_get_yend(display);
display->update_rect(0, y_start, display->width, y_end - y_start);
}
#endif
void gui_textarea_update_nblines(struct screen * display)
{
#ifdef HAVE_LCD_BITMAP
int height=display->height;
if(global_settings.statusbar)
height -= STATUSBAR_HEIGHT;
#ifdef HAS_BUTTONBAR
if(global_settings.buttonbar && display->has_buttonbar)
height -= BUTTONBAR_HEIGHT;
#endif
display->getstringsize("A", &display->char_width, &display->char_height);
display->nb_lines = height / display->char_height;
#else
display->char_width = 1;
display->char_height = 1;
/* default on char based player supported by rb */
display->nb_lines = MAX_LINES_ON_SCREEN;
#endif
}

81
apps/gui/textarea.h Normal file
View file

@ -0,0 +1,81 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2005 by Kevin Ferrare
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _GUI_TEXTAREA_H_
#define _GUI_TEXTAREA_H_
#include "screen_access.h"
#include "settings.h"
#include "statusbar.h"
/*
* Clears the area in the screen in which text can be displayed
* and sets the y margin properly
* - display : the screen structure
*/
extern void gui_textarea_clear(struct screen * display);
/*
* Updates the area in the screen in which text can be displayed
* - display : the screen structure
*/
#ifdef HAVE_LCD_BITMAP
extern void gui_textarea_update(struct screen * display);
#else
#ifdef SIMULATOR
#define gui_textarea_update(display) \
(display)->update();
#else
#define gui_textarea_update(display)
#endif
#endif
/*
* Compute the number of text lines the display can draw with the current font
* Also updates the char height and width
* - display : the screen structure
*/
extern void gui_textarea_update_nblines(struct screen * display);
#ifdef HAVE_LCD_BITMAP
/*
* Compute the number of pixels from which text can be displayed
* - display : the screen structure
* Returns the number of pixels
*/
#define gui_textarea_get_ystart(display) \
( (global_settings.statusbar)? STATUSBAR_HEIGHT : 0)
/*
* Compute the number of pixels below which text can't be displayed
* - display : the screen structure
* Returns the number of pixels
*/
#ifdef HAS_BUTTONBAR
#define gui_textarea_get_yend(display) \
( (display)->height - ( (global_settings.buttonbar && \
(display)->has_buttonbar)? \
BUTTONBAR_HEIGHT : 0) )
#else
#define gui_textarea_get_yend(display) \
( (display)->height )
#endif /* HAS_BUTTONBAR */
#endif /* HAVE_LCD_BITMAP */
#endif /* _GUI_TEXTAREA_H_ */