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Whitespace cleanup on fb_viewport Rewrite
Change-Id: I24aac41c8abecf7b78a44d7f59e842b791be4563
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parent
3237ae4a4f
commit
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26 changed files with 348 additions and 348 deletions
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@ -74,11 +74,11 @@ void lcd_hline(int x1, int x2, int y)
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/******************** In viewport clipping **********************/
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/* nothing to draw? */
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if (((unsigned)y >= (unsigned)lcd_current_viewport->height) ||
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if (((unsigned)y >= (unsigned)lcd_current_viewport->height) ||
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(x1 >= lcd_current_viewport->width) ||
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(x2 < 0))
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return;
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if (x1 < 0)
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x1 = 0;
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if (x2 >= lcd_current_viewport->width)
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@ -88,14 +88,14 @@ void lcd_hline(int x1, int x2, int y)
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x1 += lcd_current_viewport->x;
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x2 += lcd_current_viewport->x;
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y += lcd_current_viewport->y;
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#if defined(HAVE_VIEWPORT_CLIP)
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/********************* Viewport on screen clipping ********************/
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/* nothing to draw? */
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if (((unsigned)y >= (unsigned) LCD_HEIGHT) || (x1 >= LCD_WIDTH)
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|| (x2 < 0))
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return;
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return;
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/* clipping */
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if (x1 < 0)
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x1 = 0;
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@ -179,19 +179,19 @@ void lcd_vline(int x, int y1, int y2)
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y1 = 0;
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if (y2 >= lcd_current_viewport->height)
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y2 = lcd_current_viewport->height-1;
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/* adjust for viewport */
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x += lcd_current_viewport->x;
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y1 += lcd_current_viewport->y;
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y2 += lcd_current_viewport->y;
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#if defined(HAVE_VIEWPORT_CLIP)
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/********************* Viewport on screen clipping ********************/
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/* nothing to draw? */
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if (( (unsigned) x >= (unsigned)LCD_WIDTH) || (y1 >= LCD_HEIGHT)
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if (( (unsigned) x >= (unsigned)LCD_WIDTH) || (y1 >= LCD_HEIGHT)
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|| (y2 < 0))
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return;
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/* clipping */
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if (y1 < 0)
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y1 = 0;
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@ -224,7 +224,7 @@ void ICODE_ATTR lcd_bitmap_part(const fb_data *src, int src_x, int src_y,
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if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) ||
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(y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
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return;
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if (x < 0)
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{
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width += x;
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@ -237,23 +237,23 @@ void ICODE_ATTR lcd_bitmap_part(const fb_data *src, int src_x, int src_y,
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src_y -= y;
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y = 0;
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}
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if (x + width > lcd_current_viewport->width)
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width = lcd_current_viewport->width - x;
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if (y + height > lcd_current_viewport->height)
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height = lcd_current_viewport->height - y;
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height = lcd_current_viewport->height - y;
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/* adjust for viewport */
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x += lcd_current_viewport->x;
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y += lcd_current_viewport->y;
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#if defined(HAVE_VIEWPORT_CLIP)
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/********************* Viewport on screen clipping ********************/
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/* nothing to draw? */
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if ((x >= LCD_WIDTH) || (y >= LCD_HEIGHT)
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if ((x >= LCD_WIDTH) || (y >= LCD_HEIGHT)
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|| (x + width <= 0) || (y + height <= 0))
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return;
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/* clip image in viewport in screen */
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if (x < 0)
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{
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@ -272,7 +272,7 @@ void ICODE_ATTR lcd_bitmap_part(const fb_data *src, int src_x, int src_y,
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if (y + height > LCD_HEIGHT)
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height = LCD_HEIGHT - y;
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#endif
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src += stride * src_y + src_x; /* move starting point */
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dst = FBADDR(x, y);
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stride_dst = lcd_current_viewport->buffer->stride;
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@ -300,7 +300,7 @@ void ICODE_ATTR lcd_bitmap_transparent_part(const fb_data *src, int src_x,
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if ((width <= 0) || (height <= 0) || (x >= lcd_current_viewport->width) ||
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(y >= lcd_current_viewport->height) || (x + width <= 0) || (y + height <= 0))
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return;
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if (x < 0)
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{
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width += x;
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@ -313,23 +313,23 @@ void ICODE_ATTR lcd_bitmap_transparent_part(const fb_data *src, int src_x,
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src_y -= y;
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y = 0;
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}
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if (x + width > lcd_current_viewport->width)
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width = lcd_current_viewport->width - x;
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if (y + height > lcd_current_viewport->height)
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height = lcd_current_viewport->height - y;
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height = lcd_current_viewport->height - y;
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/* adjust for viewport */
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x += lcd_current_viewport->x;
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y += lcd_current_viewport->y;
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#if defined(HAVE_VIEWPORT_CLIP)
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/********************* Viewport on screen clipping ********************/
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/* nothing to draw? */
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if ((x >= LCD_WIDTH) || (y >= LCD_HEIGHT)
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if ((x >= LCD_WIDTH) || (y >= LCD_HEIGHT)
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|| (x + width <= 0) || (y + height <= 0))
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return;
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/* clip image in viewport in screen */
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if (x < 0)
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{
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