- Move uisimulator/sdl/*.[ch] into the target tree, under firmware/target/hosted/sdl, uisdl.c is split up across button-sdl.c and system-sdl.c.

- Refactor the program startup. main() is now in main.c like on target, and the implicit application thread will now act as our main thread (previously a separate one was created for this in thread initialization).

This is part of Rockbox as an application and is the first step to make an application port from the uisimulator. In a further step the sim bits from the sdl build will be separated out.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26065 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Thomas Martitz 2010-05-15 21:02:47 +00:00
parent dcf442e61f
commit 3d0cee8abb
38 changed files with 508 additions and 626 deletions

View file

@ -124,8 +124,14 @@ const char appsversion[]=APPSVERSION;
static void init(void);
#ifdef SIMULATOR
void app_main(void)
#ifdef HAVE_SDL
#if defined(WIN32) && defined(main)
/* Don't use SDL_main on windows -> no more stdio redirection */
#undef main
#endif
int main(int argc, char *argv[])
{
sys_handle_argv(argc, argv);
#else
/* main(), and various functions called by main() and init() may be
* be INIT_ATTR. These functions must not be called after the final call
@ -133,8 +139,8 @@ void app_main(void)
* see definition of INIT_ATTR in config.h */
int main(void) INIT_ATTR __attribute__((noreturn));
int main(void)
#endif
{
#endif
int i;
CHART(">init");
init();
@ -313,6 +319,7 @@ static void init_tagcache(void)
static void init(void)
{
system_init();
kernel_init();
buffer_init();
enable_irq();