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invadrox: make all inline functions static inline
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28024 a1c6a512-1295-4272-9138-f99709370657
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0f5b717c2f
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3bd943e046
1 changed files with 12 additions and 12 deletions
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@ -680,12 +680,12 @@ bool aliens_down, aliens_right, hit_left_border, hit_right_border;
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#if (LCD_DEPTH >= 8)
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#if defined(LCD_STRIDEFORMAT) && LCD_STRIDEFORMAT == VERTICAL_STRIDE
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inline fb_data get_pixel(int x, int y)
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static inline fb_data get_pixel(int x, int y)
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{
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return rb->lcd_framebuffer[x*LCD_HEIGHT+y];
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}
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#else
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inline fb_data get_pixel(int x, int y)
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static inline fb_data get_pixel(int x, int y)
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{
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return rb->lcd_framebuffer[ytab[y] + x];
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}
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@ -698,7 +698,7 @@ static const unsigned char shifts[4] = {
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6, 4, 2, 0
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};
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/* Horizontal packing */
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inline fb_data get_pixel(int x, int y)
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static inline fb_data get_pixel(int x, int y)
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{
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return (rb->lcd_framebuffer[ytab[y] + (x >> 2)] >> shifts[x & 3]) & 3;
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}
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@ -707,7 +707,7 @@ inline fb_data get_pixel(int x, int y)
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static const unsigned char shifts[4] = {
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0, 2, 4, 6
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};
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inline fb_data get_pixel(int x, int y)
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static inline fb_data get_pixel(int x, int y)
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{
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return (rb->lcd_framebuffer[ytab[y] + x] >> shifts[y & 3]) & 3;
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}
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@ -739,7 +739,7 @@ void draw_number(int x, int y, int num, int digits)
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}
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inline void draw_score(void)
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static inline void draw_score(void)
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{
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draw_number(SCORENUM_X, SCORENUM_Y, score, 4);
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if (score > hiscore.score) {
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@ -787,7 +787,7 @@ void draw_lives(void)
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}
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inline void draw_aliens(void)
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static inline void draw_aliens(void)
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{
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int i;
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@ -805,7 +805,7 @@ inline void draw_aliens(void)
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/* Return false if there is no next alive alien (round is over) */
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inline bool next_alien(void)
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static inline bool next_alien(void)
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{
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bool ret = true;
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@ -954,7 +954,7 @@ bool move_aliens(void)
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}
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inline void draw_ship(void)
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static inline void draw_ship(void)
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{
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/* Erase old ship */
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if (old_ship_x < ship_x) {
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@ -988,7 +988,7 @@ inline void draw_ship(void)
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}
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inline void fire_alpha(int xc, int yc, fb_data color)
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static inline void fire_alpha(int xc, int yc, fb_data color)
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{
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int oldmode = rb->lcd_get_drawmode();
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@ -1180,7 +1180,7 @@ void move_fire(void)
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/* Return a BOMBER alien */
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inline int random_bomber(void)
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static inline int random_bomber(void)
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{
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int i, col;
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@ -1206,7 +1206,7 @@ inline int random_bomber(void)
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}
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inline void draw_bomb(int i)
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static inline void draw_bomb(int i)
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{
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rb->lcd_bitmap_part(invadrox_bombs, bombs[i].type * BOMB_WIDTH,
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bombs[i].frame * BOMB_HEIGHT,
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@ -1367,7 +1367,7 @@ void move_bombs(void)
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}
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inline void move_ship(void)
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static inline void move_ship(void)
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{
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ship_dir += ship_acc;
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if (ship_dir > max_ship_speed) {
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