Make savegame strings more informative

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9508 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Karl Kurbjun 2006-04-04 23:58:37 +00:00
parent 4ca80ee219
commit 36259dafe9

View file

@ -16,7 +16,10 @@
// GNU General Public License for more details. // GNU General Public License for more details.
// //
// $Log$ // $Log$
// Revision 1.4 2006/04/04 23:13:50 kkurbjun // Revision 1.5 2006/04/04 23:58:37 kkurbjun
// Make savegame strings more informative
//
// Revision 1.4 2006-04-04 23:13:50 kkurbjun
// Fix up configurable keys, edit exit string, more work needs to be done on menu keys // Fix up configurable keys, edit exit string, more work needs to be done on menu keys
// //
// Revision 1.3 2006-04-03 20:03:02 kkurbjun // Revision 1.3 2006-04-03 20:03:02 kkurbjun
@ -649,8 +652,12 @@ void M_SaveSelect(int choice)
saveStringEnter = 1; saveStringEnter = 1;
saveSlot = choice; saveSlot = choice;
snprintf(savegamestrings[choice], sizeof(savegamestrings[choice]), "Mysave%d", choice); snprintf(savegamestrings[choice], sizeof(savegamestrings[choice]),
// strcpy(saveOldString,savegamestrings[choice]); (gamemode==shareware||gamemode==registered||gamemode==retail) ?
mapnames[(gameepisode-1)*9+gamemap-1] : (gamemission==doom2) ?
mapnames2[gamemap-1] : (gamemission==pack_plut) ?
mapnamesp[gamemap-1] : (gamemission==pack_tnt) ?
mapnamest[gamemap-1] : "Unknown Location", choice);
if (!strcmp(savegamestrings[choice],EMPTYSTRING)) if (!strcmp(savegamestrings[choice],EMPTYSTRING))
savegamestrings[choice][0] = 0; savegamestrings[choice][0] = 0;
saveCharIndex = strlen(savegamestrings[choice]); saveCharIndex = strlen(savegamestrings[choice]);