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Xworld - Another World interpreter for Rockbox
Co-conspirators: Franklin Wei, Benjamin Brown -------------------------------------------------------------------- This work is based on: - Fabien Sanglard's "Fabother World" based on - Piotr Padkowski's newRaw interpreter which was based on - Gregory Montoir's reverse engineering of - Eric Chahi's assembly code -------------------------------------------------------------------- Progress: * The plugin runs pretty nicely (with sound!) on most color targets * Keymaps for color LCD targets are complete * The manual entry is finished * Grayscale/monochrome support is NOT PLANNED - the game looks horrible in grayscale! :p -------------------------------------------------------------------- Notes: * The original game strings were built-in to the executable, and were copyrighted and could not be used. * This port ships with an alternate set of strings by default, but can load the "official" strings from a file at runtime. -------------------------------------------------------------------- To be done (in descending order of importance): * vertical stride compatibility <30% done> * optimization <10% done> Change-Id: I3155b0d97c2ac470cb8a2040f40d4139ddcebfa5 Reviewed-on: http://gerrit.rockbox.org/1077 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
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/* For all targets with a bitmap display */
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#ifdef HAVE_LCD_BITMAP
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/* XWorld only supports color horizontal stride LCDs /for now/ ;) */
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#if (defined(HAVE_LCD_COLOR) && \
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(!defined(LCD_STRIDEFORMAT) || (LCD_STRIDEFORMAT != VERTICAL_STRIDE))
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xworld
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#endif
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#if (CONFIG_KEYPAD != ONDIO_PAD) /* not enough buttons */ \
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&& (CONFIG_KEYPAD != SANSA_M200_PAD) /* not enough buttons */ \
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&& (CONFIG_KEYPAD != HM60X_PAD) /* not enough buttons */ \
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