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Remove ff_rewind from global WPS state
Turns out it's local to ffwd_rewind() in the WPS. Change-Id: Iaa6e69185db67b8aad61f1d2ad29c98f15f37370
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parent
6e4c866756
commit
33a47e4a49
2 changed files with 4 additions and 5 deletions
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@ -402,7 +402,6 @@ struct wps_state
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struct mp3entry* id3;
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struct mp3entry* nid3;
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int ff_rewind_count;
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bool ff_rewind;
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bool paused;
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bool is_fading;
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};
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@ -207,6 +207,7 @@ static bool ffwd_rew(int button)
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int direction = -1; /* forward=1 or backward=-1 */
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bool exit = false;
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bool usb = false;
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bool ff_rewind = false;
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const long ff_rw_accel = (global_settings.ff_rewind_accel + 3);
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if (button == ACTION_NONE)
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@ -222,7 +223,7 @@ static bool ffwd_rew(int button)
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direction = 1;
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/* Fallthrough */
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case ACTION_WPS_SEEKBACK:
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if (skin_get_global_state()->ff_rewind)
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if (ff_rewind)
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{
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if (direction == 1)
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{
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@ -260,7 +261,7 @@ static bool ffwd_rew(int button)
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else
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status_set_ffmode(STATUS_FASTBACKWARD);
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skin_get_global_state()->ff_rewind = true;
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ff_rewind = true;
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step = 1000 * global_settings.ff_rewind_min_step;
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}
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@ -296,7 +297,7 @@ static bool ffwd_rew(int button)
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skin_get_global_state()->id3->elapsed = skin_get_global_state()->id3->elapsed+ff_rewind_count;
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audio_ff_rewind(skin_get_global_state()->id3->elapsed);
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skin_get_global_state()->ff_rewind_count = 0;
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skin_get_global_state()->ff_rewind = false;
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ff_rewind = false;
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status_set_ffmode(0);
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exit = true;
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break;
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@ -1046,7 +1047,6 @@ static void track_info_callback(unsigned short id, void *param)
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static void wps_state_init(void)
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{
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struct wps_state *state = skin_get_global_state();
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state->ff_rewind = false;
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state->paused = false;
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if(audio_status() & AUDIO_STATUS_PLAY)
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{
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