LCD core move buf ptr and address look up function viewport struct

I'm currently running up against the limitations of the lcd_draw functions
I want these functions to be able to be used on any size buffer not
just buffers with a stride matching the underlying device

[DONE] allow the framebuffer to be decoupled from the device framebuffer
[DONE need examples] allow for some simple blit like transformations
[DONE] remove the device framebuffer from the plugin api
[DONE}ditto remote framebuffer
[DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr

while remote lcds may compile (and work in the sim) its not been tested on targets

[FIXED] backdrops need work to be screen agnostic

[FIXED] screen statusbar is not being combined into the main viewport correctly yet

[FIXED] screen elements are displayed incorrectly  after switch to void*

[FIXED] core didn't restore proper viewport on splash etc.

[NEEDS TESTING] remote lcd garbled data

[FIXED] osd lib garbled screen on bmp_part

[FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport

[FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer

[FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw)
[UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear
scrolling viewports no longer trigger wps refresh
also fixed a bug where guisyncyesno was displaying and then disappearing

[ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes
(LCD_ and LCD_REMOTE_)
LCD_STRIDE(w, h) same as STRIDE_MAIN
LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H
LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H
LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH)
test_viewports.c has an example of usage

[FIXED!!] 2bit targets don't respect non-native strides
[FIXED] Few define snags

Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
This commit is contained in:
William Wilgus 2020-10-07 02:01:35 -04:00
parent 12f3ed1699
commit 3237ae4a4f
74 changed files with 1595 additions and 967 deletions

View file

@ -1052,6 +1052,12 @@ void I_FinishUpdate (void)
rb->lcd_blit_pal256(src, 0, 0, 0, 0, LCD_WIDTH, LCD_HEIGHT);
#endif
#elif defined(HAVE_LCD_COLOR)
static fb_data *lcd_fb = NULL;
if (!lcd_fb)
{
struct viewport *vp_main = *(rb->screens[SCREEN_MAIN]->current_viewport);
lcd_fb = vp_main->buffer->fb_ptr;
}
#if(LCD_HEIGHT>LCD_WIDTH)
if(rotate_screen)
{
@ -1059,7 +1065,7 @@ void I_FinishUpdate (void)
for (y = 1; y <= SCREENHEIGHT; y++)
{
fb_data *dst = *rb->lcd_framebuffer + LCD_WIDTH - y;
fb_data *dst = lcd_fb + LCD_WIDTH - y;
count = SCREENWIDTH;
do
@ -1073,7 +1079,7 @@ void I_FinishUpdate (void)
else
#endif
{
fb_data *dst = *rb->lcd_framebuffer;
fb_data *dst = lcd_fb;
count = SCREENWIDTH*SCREENHEIGHT;
do