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Bugfix Zero runtime not reset runtime while charger connected
I can't repro the users issue guessing its the difference with charging monitor vs not https://forums.rockbox.org/index.php/topic,55406.0.html Change-Id: I252f48cd24a9cb0fb2b899352fe9f9ac540a9a5b
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3 changed files with 11 additions and 4 deletions
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@ -192,7 +192,7 @@ static struct screen * sb_fill_bar_info(struct gui_statusbar * bar)
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/* zero battery run time if charging */
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if (charge_state > DISCHARGING)
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reset_runtime();
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zero_runtime();
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/* animate battery if charging */
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if ((charge_state == DISCHARGING) || (charge_state == TRICKLE))
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@ -202,7 +202,7 @@ static struct screen * sb_fill_bar_info(struct gui_statusbar * bar)
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else
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{
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#else /* CONFIG_CHARGING < CHARGING_MONITOR */
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reset_runtime();
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zero_runtime();
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{
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#endif /* CONFIG_CHARGING < CHARGING_MONITOR */
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/* animate in (max.) 4 steps, starting near the current charge level */
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