puzzles: fix possible crash due to non-NULL terminated list

Change-Id: Id0cadfd6d2d88e8cd27a34d042403ec54e8aca41
This commit is contained in:
Aidan MacDonald 2026-05-03 01:26:40 +01:00
parent d839cab05a
commit 30adfbf5c9

View file

@ -3066,6 +3066,7 @@ static void tune_input(const char *name)
"Signpost", "Signpost",
"Slide", "Slide",
"Untangle", "Untangle",
NULL
}; };
input_settings.sticky_mouse = string_in_list(name, sticky_mouse_games); input_settings.sticky_mouse = string_in_list(name, sticky_mouse_games);