Fuze v2: Do button reading more efficiently by mapping button codes directly to the GPIO pin states where possible (all but 'home' and hold). This makes plugins incompatible; up the min version and sort things.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29097 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Michael Sevakis 2011-01-20 17:11:23 +00:00
parent 5f52f6ee01
commit 2da0f9bcfd
4 changed files with 27 additions and 34 deletions

View file

@ -213,9 +213,9 @@ void button_gpioa_isr(void)
*/
int button_read_device(void)
{
int btn = 0;
static long power_counter = 0;
bool hold = false;
int btn;
unsigned gpiod6;
/* if we don't wait for the fifo to empty, we'll see screen corruption
@ -240,28 +240,16 @@ int button_read_device(void)
GPIOB_PIN(0) = 0;
udelay(2);
if (GPIOC_PIN(1) & 1<<1)
btn |= BUTTON_DOWN;
if (GPIOC_PIN(2) & 1<<2)
btn |= BUTTON_UP;
if (GPIOC_PIN(3) & 1<<3)
btn |= BUTTON_LEFT;
if (GPIOC_PIN(4) & 1<<4)
btn |= BUTTON_SELECT;
if (GPIOC_PIN(5) & 1<<5)
btn |= BUTTON_RIGHT;
if (GPIOB_PIN(1) & 1<<1)
btn |= BUTTON_HOME;
btn = GPIOC_PIN_MASK(0x3e) | (GPIOB_PIN(1) >> 1);
if (amsv2_variant == 1)
btn ^= BUTTON_HOME;
if (gpiod6 & 1<<6)
if (gpiod6)
{ /* power/hold is on the same pin. we know it's hold if the bit isn't
* set now anymore */
if (GPIOD_PIN(6) & 1<<6)
btn |= BUTTON_POWER;
else
hold = true;
btn |= GPIOD_PIN(6);
hold = !(btn & BUTTON_POWER);
}
if(gpiob_pin0_dir)

View file

@ -32,15 +32,14 @@ bool button_hold(void);
int button_read_device(void);
/* Sandisk Sansa Fuze button codes */
/* Main unit's buttons */
/* Main unit's buttons - mapped for optimal reading */
#define BUTTON_HOME 0x00000001
#define BUTTON_DOWN 0x00000002
#define BUTTON_RIGHT 0x00000004
#define BUTTON_UP 0x00000004
#define BUTTON_LEFT 0x00000008
#define BUTTON_SELECT 0x00000010
#define BUTTON_UP 0x00000020
#define BUTTON_RIGHT 0x00000020
#define BUTTON_POWER 0x00000040
#define BUTTON_SCROLL_BACK 0x00000080