Some more small updates in the manual's plugins section: fill out missing info in some button tables, fix typos and descriptions, additionally fix wrong info in my previous mpegplayer.tex commit, add missing screenshot (c200 chess_clock) and wrap the example line in the shortcuts.tex into 'example' because the line didn't break correctly and looked weird in the pdf.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17737 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Marianne Arnold 2008-06-21 10:39:23 +00:00
parent 1876a0bcf2
commit 2c1ebf5e91
6 changed files with 62 additions and 52 deletions

View file

@ -7,21 +7,24 @@ used in any kind of game with up to ten players.
\subsubsection{Setup} \subsubsection{Setup}
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD} \opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
{\ButtonRight/\ButtonLeft} ,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonRight{} / \ButtonLeft}
\opt{RECORDER_PAD,ONDIO_PAD}{\ButtonUp/\ButtonDown} \opt{RECORDER_PAD,ONDIO_PAD}{\ButtonUp{} / \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack/\ButtonScrollFwd} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack{} / \ButtonScrollFwd}
& Increase / decrease displayed Value\\ & Increase / decrease displayed Value\\
%
\opt{PLAYER_PAD,RECORDER_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{PLAYER_PAD,RECORDER_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonRight} \opt{ONDIO_PAD}{\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD%
,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect}
& Move to next screen\\ & Move to next screen\\
%
\opt{PLAYER_PAD}{\ButtonStop} \opt{PLAYER_PAD}{\ButtonStop}
\opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} \opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IAUDIO_X5_PAD}{\ButtonRec} \opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} \opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
& Move to previous screen\\ & Move to previous screen\\
\end{btnmap} \end{btnmap}
\end{table} \end{table}
@ -38,7 +41,7 @@ used in any kind of game with up to ten players.
\subsubsection{While playing} \subsubsection{While playing}
The number of the current player is displayed on the top line. The time The number of the current player is displayed on the top line. The time
below is the time remaining for that round (and possibly also the total below is the time remaining for that round (and possibly also the total
time left if different). time left if different).
Keys are as follows: Keys are as follows:
@ -49,45 +52,54 @@ Keys are as follows:
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{IAUDIO_X5_PAD}{\ButtonRec} \opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} \opt{IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
& Exit plugin \\ & Exit plugin \\
%
\opt{PLAYER_PAD}{\ButtonStop} \opt{PLAYER_PAD}{\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft} \opt{RECORDER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonPower}
\opt{IRIVER_H10_PAD}{\ButtonFF} \opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{SANSA_E200_PAD}{\ButtonDown} \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonDown}
\opt{MROBE100_PAD}{\ButtonDisplay}
& Restart round for the current player \\ & Restart round for the current player \\
%
\opt{PLAYER_PAD,RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{PLAYER_PAD,RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonRight} \opt{ONDIO_PAD}{\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonSelect}
& Pause the time (press again to continue) \\ & Pause the time (press again to continue) \\
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD} %
{\ButtonRight} \opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRight}
\opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp} \opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack}
& Switch to next player \\ & Switch to next player \\
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonLeft} %
\opt{PLAYER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD%
,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonLeft}
\opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown} \opt{RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd}
& Switch to previous player \\ & Switch to previous player \\
%
\opt{PLAYER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu} \opt{PLAYER_PAD,ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{RECORDER_PAD}{\ButtonFOne} \opt{RECORDER_PAD}{\ButtonFOne}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonRec}
\opt{IAUDIO_X5_PAD}{\ButtonSelect} \opt{IAUDIO_X5_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew} \opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{SANSA_E200_PAD}{\ButtonUp} \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp}
& Open menu & Open menu %
\opt{PLAYER_PAD,RECORDER_PAD,IRIVER_H10_PAD}{(\ButtonPlay\ to select.)} \opt{PLAYER_PAD,RECORDER_PAD,IRIVER_H10_PAD}{(\ButtonPlay\ to select.)}%
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{(\ButtonOn\ to select.)} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{(\ButtonOn\ to select.)}%
\opt{ONDIO_PAD}{(\ButtonRight\ to select.)} \opt{ONDIO_PAD}{(\ButtonRight\ to select.)}%
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{(\ButtonSelect\ to select.)} \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
\opt{IAUDIO_X5_PAD}{(press again to select.)}\\ ,MROBE100_PAD}{(\ButtonSelect\ to select.)}%
\opt{IAUDIO_X5_PAD}{(press again to select.)}\\
\end{btnmap} \end{btnmap}
\end{table} \end{table}
From the menu it is possible to delete a player, modify the round time From the menu it is possible to delete a player, modify the round time
for the current player or set the total time for the game. When the round time for the current player or set the total time for the game. When the round time
is up for a player the message ``ROUND UP!'' is shown (press NEXT to is up for a player the message ``ROUND UP!'' is shown (press NEXT to
continue). When the total time is up for a player the message ``TIME UP!''is continue). When the total time is up for a player the message ``TIME UP!''is
shown. Then player will then be removed from the timer. shown. The player will then be removed from the timer.

View file

@ -1,28 +1,21 @@
\subsection{Dice} \subsection{Dice}
Dice is a simple dice rolling simulator. You can select number and type of dice Dice is a simple dice rolling simulator. Select number and type of dice to roll
to roll, it shows individual numbers as well as the total of the rolled in a menu and start by choosing ``Roll Dice''. The result is shown as individual
dice. numbers as well as the total of the rolled dice.
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\ButtonLeft/\ButtonRight \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
& Pick between type and number of dice\\
\opt{PLAYER_PAD}{\ButtonPlay/\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD,MROBE100_PAD}
{\ButtonUp/\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
& Select number of sides or number of dice\\
\opt{PLAYER_PAD}{\ButtonOn}
\opt{RECORDER_PAD}{\ButtonOn/\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn/\ButtonSelect} \opt{GIGABEAT_PAD}{\ButtonA}
\opt{IPOD_4G_PAD,IPOD_4G_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonSelect} \opt{PLAYER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,IPOD_4G_PAD,IPOD_3G_PAD,MROBE100_PAD}{\ButtonPlay}
\opt{IAUDIO_X5_PAD}{\ButtonSelect/\ButtonPlay} \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonUp}
& Roll dice\\ & Roll dice again\\
\opt{PLAYER_PAD}{\ButtonMenu} \opt{PLAYER_PAD}{\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Long press on \ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}
\opt{IAUDIO_x5_PAD,SANSA_E200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD%
,IRIVER_H10_PAD}{\ButtonPower}
& Quit\\ & Quit\\
\end{btnmap} \end{btnmap}
\end{table} \end{table}

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.8 KiB

View file

@ -17,8 +17,7 @@ option and choose \setting{mpegplayer}.
\opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonRec} \opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonRew} \opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{SANSA_E200_PAD}{\ButtonSelect} \opt{SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
\opt{SANSA_C200_PAD}{\ButtonDown}
& Open the MPEG Player menu\\ & Open the MPEG Player menu\\
\end{btnmap} \end{btnmap}
\end{table} \end{table}

View file

@ -48,5 +48,7 @@ the entry \fname{/MyMusic/collection/song.mp3} will be shown as
You can also provide a custom display name for each entry individually. To You can also provide a custom display name for each entry individually. To
do so, append a tabulator character after the entry's path followed by your do so, append a tabulator character after the entry's path followed by your
custom name. That name will then be used for showing the entry. For example, custom name. That name will then be used for showing the entry. For example:
\fname{/MyMusic/collection/song.mp3<TAB>My favourite song!} \begin{example}
/MyMusic/collection/song.mp3<TAB>My favourite song\symbol{33}
\end{example}

View file

@ -1,10 +1,14 @@
\subsection{Stats} \subsection{Stats}
\screenshot{plugins/images/ss-stats}{The stats-plugin}{} \screenshot{plugins/images/ss-stats}{The stats-plugin}{}
The stats-plugin simply counts the number of files% The stats-plugin simply counts the number of files%
\opt{h1xx,h300,ipodcolor,ipod3g,ipod4g,ipodmini,ipodnano,ipodvideo}{, music \nopt{player}{, music files }%
files } and directories on your \dap.
and directories on your \dap. Press % Press %
\opt{player}{\ButtonStop} \opt{PLAYER_PAD}{\ButtonStop}%
\opt{recorder,recorderv2,ondio,h1xx,h300}{\ButtonOff} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}%
\opt{ipodcolor,ipod3g,ipod4g,ipodmini,ipodnano,ipodvideo}{\fixme:TBD} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}%
to exit the plugin. \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD%
,MROBE100_PAD}{\ButtonPower} %
to abort counting and exit the plugin. Press any key to quit after counting
has finished.