The manual should reflect that some synthesizer codecs are switched off for low memory targets.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30266 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Andree Buschmann 2011-08-07 21:12:21 +00:00
parent b8ae97fe58
commit 2bd2490531

View file

@ -219,6 +219,7 @@
Hudson Entertainment System Sound Format
& \fname{.hes}
& Progress bar and seek use subtracks instead of seconds.\\
\nopt{clipv1,c200v2}{
MSX Konami Sound System
& \fname{.kss}
& Progress bar and seek use subtracks instead of seconds.\\
@ -231,13 +232,14 @@
& \\
Gzipped Video Game Music Format
& \fname{.vgz}
& \\
& \\}
MOD
& \fname{.mod}
& \\
\nopt{clipv1,c200v2}{
NES Sound Format
& \fname{.nsf}, \fname{.nsfe}
& Progress bar and seek use subtracks instead of seconds.\\
& Progress bar and seek use subtracks instead of seconds.\\}
Atari SAP
& \fname{.sap}
& \\