mirror of
https://github.com/Rockbox/rockbox.git
synced 2025-10-13 18:17:39 -04:00
New port: AIGO EROS Q / EROS K
The Q and K have a slightly different case, but the hardware under the shell is completely identical. These models are rebadged versions: * Hifiwalker H2 (== Q) * AGPTek H3 (== K) * Surfans F20 (== K) Other notes: * Significant improvements in the shared Hiby-platform launcher/loader * SD card can theoretically be hot-swapped now * Support external USB mass storage! * Some consolidation of Hiby-platform targets * Some consolidation of plugin keymaps Todo/known issues: * Keymaps need to be gone over properly * Convert to HAVE_SCROLLWHEEL? Change-Id: I5a8a4f22c38a5b69392ca7c0a8ad8c4e07d9523c
This commit is contained in:
parent
5efaa9ef80
commit
2a471e288c
86 changed files with 2097 additions and 1398 deletions
|
@ -436,31 +436,7 @@
|
|||
#define FLIPIT_STEP_BY_STEP (BUTTON_LEFT|BUTTON_VOLUP)
|
||||
#define FLIPIT_TOGGLE BUTTON_SELECT
|
||||
|
||||
#elif CONFIG_KEYPAD == XDUOO_X3_PAD
|
||||
|
||||
#define FLIPIT_LEFT BUTTON_PREV
|
||||
#define FLIPIT_RIGHT BUTTON_NEXT
|
||||
#define FLIPIT_UP BUTTON_HOME
|
||||
#define FLIPIT_DOWN BUTTON_OPTION
|
||||
#define FLIPIT_QUIT BUTTON_POWER
|
||||
#define FLIPIT_SHUFFLE (BUTTON_HOME | BUTTON_PREV)
|
||||
#define FLIPIT_SOLVE (BUTTON_HOME | BUTTON_NEXT)
|
||||
#define FLIPIT_STEP_BY_STEP (BUTTON_HOME | BUTTON_PLAY)
|
||||
#define FLIPIT_TOGGLE BUTTON_PLAY
|
||||
|
||||
#elif CONFIG_KEYPAD == XDUOO_X3II_PAD
|
||||
|
||||
#define FLIPIT_LEFT BUTTON_PREV
|
||||
#define FLIPIT_RIGHT BUTTON_NEXT
|
||||
#define FLIPIT_UP BUTTON_HOME
|
||||
#define FLIPIT_DOWN BUTTON_OPTION
|
||||
#define FLIPIT_QUIT BUTTON_POWER
|
||||
#define FLIPIT_SHUFFLE (BUTTON_HOME | BUTTON_PREV)
|
||||
#define FLIPIT_SOLVE (BUTTON_HOME | BUTTON_NEXT)
|
||||
#define FLIPIT_STEP_BY_STEP (BUTTON_HOME | BUTTON_PLAY)
|
||||
#define FLIPIT_TOGGLE BUTTON_PLAY
|
||||
|
||||
#elif CONFIG_KEYPAD == XDUOO_X20_PAD
|
||||
#elif CONFIG_KEYPAD == XDUOO_X3_PAD || CONFIG_KEYPAD == XDUOO_X3II_PAD || CONFIG_KEYPAD == XDUOO_X20_PAD
|
||||
|
||||
#define FLIPIT_LEFT BUTTON_PREV
|
||||
#define FLIPIT_RIGHT BUTTON_NEXT
|
||||
|
@ -484,7 +460,7 @@
|
|||
#define FLIPIT_STEP_BY_STEP (BUTTON_HOME | BUTTON_PLAY)
|
||||
#define FLIPIT_TOGGLE BUTTON_PLAY
|
||||
|
||||
#elif CONFIG_KEYPAD == IHIFI_770_PAD
|
||||
#elif CONFIG_KEYPAD == IHIFI_770_PAD || CONFIG_KEYPAD == IHIFI_800_PAD
|
||||
|
||||
#define FLIPIT_LEFT BUTTON_HOME
|
||||
#define FLIPIT_RIGHT BUTTON_VOL_DOWN
|
||||
|
@ -496,16 +472,16 @@
|
|||
#define FLIPIT_STEP_BY_STEP (BUTTON_POWER | BUTTON_PLAY)
|
||||
#define FLIPIT_TOGGLE BUTTON_PLAY
|
||||
|
||||
#elif CONFIG_KEYPAD == IHIFI_800_PAD
|
||||
#elif CONFIG_KEYPAD == EROSQ_PAD
|
||||
|
||||
#define FLIPIT_LEFT BUTTON_HOME
|
||||
#define FLIPIT_RIGHT BUTTON_VOL_DOWN
|
||||
#define FLIPIT_LEFT BUTTON_SCROLL_BACK
|
||||
#define FLIPIT_RIGHT BUTTON_SCROLL_FWD
|
||||
#define FLIPIT_UP BUTTON_PREV
|
||||
#define FLIPIT_DOWN BUTTON_NEXT
|
||||
#define FLIPIT_QUIT BUTTON_POWER
|
||||
#define FLIPIT_SHUFFLE (BUTTON_POWER | BUTTON_PREV)
|
||||
#define FLIPIT_SOLVE (BUTTON_POWER | BUTTON_NEXT)
|
||||
#define FLIPIT_STEP_BY_STEP (BUTTON_POWER | BUTTON_PLAY)
|
||||
#define FLIPIT_SHUFFLE BUTTON_MENU
|
||||
#define FLIPIT_SOLVE BUTTON_VOL_DOWN
|
||||
#define FLIPIT_STEP_BY_STEP BUTTON_VOL_UP
|
||||
#define FLIPIT_TOGGLE BUTTON_PLAY
|
||||
|
||||
#else
|
||||
|
@ -562,8 +538,8 @@ static int cursor_pos, moves;
|
|||
/* draw a spot at the coordinates (x,y), range of p is 0-19 */
|
||||
static void draw_spot(int p)
|
||||
{
|
||||
rb->lcd_bitmap_part( flipit_tokens, 0, spots[p] * TK_HEIGHT,
|
||||
STRIDE(SCREEN_MAIN, BMPWIDTH_flipit_tokens,
|
||||
rb->lcd_bitmap_part( flipit_tokens, 0, spots[p] * TK_HEIGHT,
|
||||
STRIDE(SCREEN_MAIN, BMPWIDTH_flipit_tokens,
|
||||
BMPHEIGHT_flipit_tokens),
|
||||
GRID_LEFT + (p%5) * (TK_WIDTH+TK_SPACE),
|
||||
GRID_TOP + (p/5) * (TK_HEIGHT+TK_SPACE),
|
||||
|
@ -571,7 +547,7 @@ static void draw_spot(int p)
|
|||
}
|
||||
|
||||
/* draw the cursor at the current cursor position */
|
||||
static void draw_cursor(void)
|
||||
static void draw_cursor(void)
|
||||
{
|
||||
#ifdef HAVE_LCD_COLOR
|
||||
rb->lcd_bitmap_transparent( flipit_cursor,
|
||||
|
@ -612,7 +588,7 @@ static inline void clear_cursor(void)
|
|||
}
|
||||
|
||||
/* check if the puzzle is finished */
|
||||
static bool flipit_finished(void)
|
||||
static bool flipit_finished(void)
|
||||
{
|
||||
int i;
|
||||
for (i=0; i<20; i++)
|
||||
|
@ -653,7 +629,7 @@ static void flipit_toggle(void)
|
|||
}
|
||||
|
||||
/* move the cursor in any direction */
|
||||
static void move_cursor(int x, int y)
|
||||
static void move_cursor(int x, int y)
|
||||
{
|
||||
if (!(flipit_finished())) {
|
||||
clear_cursor();
|
||||
|
@ -665,7 +641,7 @@ static void move_cursor(int x, int y)
|
|||
}
|
||||
|
||||
/* initialize the board */
|
||||
static void flipit_init(void)
|
||||
static void flipit_init(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
|
@ -690,7 +666,7 @@ static void flipit_init(void)
|
|||
}
|
||||
|
||||
/* the main game loop */
|
||||
static bool flipit_loop(void)
|
||||
static bool flipit_loop(void)
|
||||
{
|
||||
int i;
|
||||
int button;
|
||||
|
@ -775,7 +751,7 @@ static bool flipit_loop(void)
|
|||
/*move cursor though the entire field*/
|
||||
#ifdef FLIPIT_SCROLLWHEEL
|
||||
case FLIPIT_PREV:
|
||||
case FLIPIT_PREV|BUTTON_REPEAT:
|
||||
case FLIPIT_PREV|BUTTON_REPEAT:
|
||||
if ((cursor_pos)%5 == 0) {
|
||||
move_cursor(-1, -1);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue