Fix STRIDE macro for multiscreen and add stride support for picture lib.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22615 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Karl Kurbjun 2009-09-04 00:46:24 +00:00
parent f6025186fd
commit 25123570c7
28 changed files with 194 additions and 112 deletions

View file

@ -747,7 +747,8 @@ static void pegbox_draw_board(struct game_context* pb)
if(type != SPACE) {
rb->lcd_bitmap_part(pegbox_pieces, 0, (type-1)*PIECE_HEIGHT,
STRIDE(BMPWIDTH_pegbox_pieces,BMPHEIGHT_pegbox_pieces),
STRIDE( SCREEN_MAIN,
BMPWIDTH_pegbox_pieces,BMPHEIGHT_pegbox_pieces),
c * PIECE_WIDTH + BOARD_X,
r * PIECE_HEIGHT + BOARD_Y, PIECE_WIDTH,
PIECE_HEIGHT);