Make the recording screen handle button repeats correctly when changing gain. Fixes FS#8038.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15811 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Linus Nielsen Feltzing 2007-11-26 11:51:39 +00:00
parent d1f22a4e86
commit 236cdaee03
7 changed files with 16 additions and 14 deletions

View file

@ -165,9 +165,9 @@ static const struct button_mapping button_context_recscreen[] = {
{ ACTION_REC_F2, BUTTON_F2, BUTTON_NONE }, { ACTION_REC_F2, BUTTON_F2, BUTTON_NONE },
{ ACTION_REC_F3, BUTTON_F3, BUTTON_NONE }, { ACTION_REC_F3, BUTTON_F3, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_recscreen */ }; /* button_context_recscreen */

View file

@ -212,9 +212,9 @@ static const struct button_mapping button_context_recscreen[] = {
{ ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC }, { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC },
{ ACTION_STD_MENU, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE }, { ACTION_STD_MENU, BUTTON_DOWN|BUTTON_REL, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_SCROLL_UP, BUTTON_NONE }, { ACTION_STD_PREV, BUTTON_SCROLL_UP, BUTTON_NONE },
{ ACTION_STD_PREV, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_PREV, BUTTON_SCROLL_UP|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_STD_NEXT, BUTTON_SCROLL_DOWN, BUTTON_NONE }, { ACTION_STD_NEXT, BUTTON_SCROLL_DOWN, BUTTON_NONE },

View file

@ -236,9 +236,9 @@ static const struct button_mapping button_context_recscreen[] = {
{ ACTION_REC_PAUSE, BUTTON_ON, BUTTON_NONE }, { ACTION_REC_PAUSE, BUTTON_ON, BUTTON_NONE },
{ ACTION_REC_NEWFILE, BUTTON_REC, BUTTON_NONE }, { ACTION_REC_NEWFILE, BUTTON_REC, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_recscreen */ }; /* button_context_recscreen */
@ -600,9 +600,9 @@ static const struct button_mapping button_context_recscreen_h100remote[] = {
{ ACTION_REC_PAUSE, BUTTON_RC_ON, BUTTON_NONE }, { ACTION_REC_PAUSE, BUTTON_RC_ON, BUTTON_NONE },
{ ACTION_REC_NEWFILE, BUTTON_RC_REC, BUTTON_NONE }, { ACTION_REC_NEWFILE, BUTTON_RC_REC, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_RC_BITRATE, BUTTON_NONE }, { ACTION_SETTINGS_INC, BUTTON_RC_BITRATE, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_RC_SOURCE, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_RC_SOURCE, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_recscreen_h100remote */ }; /* button_context_recscreen_h100remote */

View file

@ -136,9 +136,9 @@ static const struct button_mapping button_context_pitchscreen[] = {
static const struct button_mapping button_context_recscreen[] = { static const struct button_mapping button_context_recscreen[] = {
{ ACTION_REC_PAUSE, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, { ACTION_REC_PAUSE, BUTTON_MENU|BUTTON_REL, BUTTON_MENU },
{ ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_recscreen */ }; /* button_context_recscreen */

View file

@ -166,9 +166,9 @@ static const struct button_mapping button_context_recscreen[] = {
{ ACTION_REC_F2, BUTTON_F2, BUTTON_NONE }, { ACTION_REC_F2, BUTTON_F2, BUTTON_NONE },
{ ACTION_REC_F3, BUTTON_F3, BUTTON_NONE }, { ACTION_REC_F3, BUTTON_F3, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_recscreen */ }; /* button_context_recscreen */

View file

@ -203,9 +203,9 @@ static const struct button_mapping button_context_recscreen[] = {
{ ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC }, { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC },
{ ACTION_STD_MENU, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, { ACTION_STD_MENU, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC },
{ ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE },
{ ACTION_SETTINGS_INC, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE },
{ ACTION_SETTINGS_DEC, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE },
LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD)
}; /* button_context_recscreen */ }; /* button_context_recscreen */

View file

@ -1145,6 +1145,7 @@ bool recording_screen(bool no_source)
break; break;
case ACTION_SETTINGS_INC: case ACTION_SETTINGS_INC:
case ACTION_SETTINGS_INCREPEAT:
switch(cursor) switch(cursor)
{ {
case 0: case 0:
@ -1211,6 +1212,7 @@ bool recording_screen(bool no_source)
break; break;
case ACTION_SETTINGS_DEC: case ACTION_SETTINGS_DEC:
case ACTION_SETTINGS_DECREPEAT:
switch(cursor) switch(cursor)
{ {
case 0: case 0: