Dice plugin now works on remote and uses the action api ; cleaned up the code a little bit as well

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13935 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Kevin Ferrare 2007-07-20 02:47:37 +00:00
parent b2585ce3de
commit 21cc9a6d76
2 changed files with 110 additions and 187 deletions

View file

@ -219,8 +219,9 @@ static const struct button_mapping generic_actions[] =
{
#if (CONFIG_KEYPAD == IRIVER_H100_PAD) || (CONFIG_KEYPAD == IRIVER_H300_PAD)
{PLA_QUIT, BUTTON_OFF, BUTTON_NONE},
{PLA_QUIT, BUTTON_RC_STOP, BUTTON_NONE},
{PLA_QUIT, BUTTON_RC_STOP, BUTTON_NONE},
{PLA_START, BUTTON_ON, BUTTON_NONE},
{PLA_START, BUTTON_RC_ON, BUTTON_NONE},
{PLA_MENU, BUTTON_MODE, BUTTON_NONE},
{PLA_FIRE, BUTTON_SELECT, BUTTON_NONE},
{PLA_FIRE_REPEAT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE},
@ -233,6 +234,7 @@ static const struct button_mapping generic_actions[] =
#elif CONFIG_KEYPAD == IAUDIO_X5M5_PAD
{PLA_QUIT, BUTTON_POWER, BUTTON_NONE},
{PLA_START, BUTTON_PLAY, BUTTON_NONE},
{PLA_START, BUTTON_RC_PLAY, BUTTON_NONE},
{PLA_MENU, BUTTON_REC, BUTTON_NONE},
{PLA_FIRE, BUTTON_SELECT, BUTTON_NONE},
{PLA_FIRE_REPEAT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_NONE},