mirror of
https://github.com/Rockbox/rockbox.git
synced 2025-10-14 02:27:39 -04:00
Remove SCROLL_WHEEL and use HAVE_SCROLLWHEEL instead. This also activates the little protection against accidental rotations (by pressing buttons on or near the wheel) on e200 and fuze, which is good. Also add a secondary button for right rotation for e200 and fuze, and use home button on the fuze.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20113 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
bb45f0ea6c
commit
19f3d60cc0
1 changed files with 7 additions and 9 deletions
|
@ -41,8 +41,6 @@ PLUGIN_HEADER
|
|||
#define ROCKBLOX_RESTART (BUTTON_SELECT | BUTTON_PLAY)
|
||||
#define ROCKBLOX_DROP (BUTTON_SELECT | BUTTON_REL)
|
||||
|
||||
#define SCROLL_WHEEL
|
||||
|
||||
#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
|
||||
(CONFIG_KEYPAD == IRIVER_H300_PAD)
|
||||
|
||||
|
@ -116,6 +114,7 @@ PLUGIN_HEADER
|
|||
|
||||
#define ROCKBLOX_OFF BUTTON_POWER
|
||||
#define ROCKBLOX_ROTATE_RIGHT BUTTON_SCROLL_BACK
|
||||
#define ROCKBLOX_ROTATE_RIGHT2 BUTTON_UP
|
||||
#define ROCKBLOX_ROTATE_LEFT BUTTON_SCROLL_FWD
|
||||
#define ROCKBLOX_DOWN BUTTON_DOWN
|
||||
#define ROCKBLOX_LEFT BUTTON_LEFT
|
||||
|
@ -127,14 +126,13 @@ PLUGIN_HEADER
|
|||
|
||||
#define ROCKBLOX_OFF BUTTON_POWER
|
||||
#define ROCKBLOX_ROTATE_RIGHT BUTTON_SCROLL_BACK
|
||||
#define ROCKBLOX_ROTATE_RIGHT2 BUTTON_UP
|
||||
#define ROCKBLOX_ROTATE_LEFT BUTTON_SCROLL_FWD
|
||||
#define ROCKBLOX_DOWN BUTTON_DOWN
|
||||
#define ROCKBLOX_LEFT BUTTON_LEFT
|
||||
#define ROCKBLOX_RIGHT BUTTON_RIGHT
|
||||
#define ROCKBLOX_DROP BUTTON_SELECT
|
||||
/* TODO:
|
||||
#define ROCKBLOX_RESTART BUTTON_HOME */
|
||||
#define ROCKBLOX_RESTART BUTTON_SELECT|BUTTON_DOWN
|
||||
#define ROCKBLOX_RESTART BUTTON_HOME
|
||||
|
||||
|
||||
#elif CONFIG_KEYPAD == SANSA_C200_PAD
|
||||
|
@ -584,7 +582,7 @@ static bool gameover = false;
|
|||
static int lines = 0, level = 0, score = 0, cx, cy, cf, co, nf;
|
||||
static short board[BOARD_HEIGHT][BOARD_WIDTH]; /* 20 rows of 10 blocks */
|
||||
|
||||
#ifdef SCROLL_WHEEL
|
||||
#ifdef HAVE_SCROLLWHEEL
|
||||
int wheel_events = 0, last_wheel_event = 0;
|
||||
bool wheel_enabled = false;
|
||||
#endif
|
||||
|
@ -1110,7 +1108,7 @@ static int rockblox_loop (void)
|
|||
#endif
|
||||
case ROCKBLOX_ROTATE_RIGHT:
|
||||
case ROCKBLOX_ROTATE_RIGHT | BUTTON_REPEAT:
|
||||
#ifdef SCROLL_WHEEL
|
||||
#ifdef HAVE_SCROLLWHEEL
|
||||
/* if the wheel is disabled, add an event to the stack. */
|
||||
if(wheel_enabled == false)
|
||||
wheel_events++;
|
||||
|
@ -1123,7 +1121,7 @@ static int rockblox_loop (void)
|
|||
|
||||
case ROCKBLOX_ROTATE_LEFT:
|
||||
case ROCKBLOX_ROTATE_LEFT | BUTTON_REPEAT:
|
||||
#ifdef SCROLL_WHEEL
|
||||
#ifdef HAVE_SCROLLWHEEL
|
||||
if(wheel_enabled == false)
|
||||
wheel_events++;
|
||||
|
||||
|
@ -1179,7 +1177,7 @@ static int rockblox_loop (void)
|
|||
if (button != BUTTON_NONE)
|
||||
lastbutton = button;
|
||||
|
||||
#ifdef SCROLL_WHEEL
|
||||
#ifdef HAVE_SCROLLWHEEL
|
||||
/* check if we should enable the scroll wheel, if events
|
||||
* begin to stack up... */
|
||||
if(wheel_enabled == false)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue