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sdl: Remove platform-specific code
Also nuke the Makefiles of Duke Nukem 3D (pun intended). Change-Id: If2707cf079bfb9299347f9c5f980780134b6ecda
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49 changed files with 53 additions and 2191 deletions
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@ -30,11 +30,7 @@ Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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//
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//***************************************************************************
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#ifdef _WIN32
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#include "../../Engine/src/windows/inttypes.h"
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#else
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#include <inttypes.h>
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#endif
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#include <inttypes.h>
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#ifndef _util_lib_public
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#define _util_lib_public
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