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sdl: Remove platform-specific code
Also nuke the Makefiles of Duke Nukem 3D (pun intended). Change-Id: If2707cf079bfb9299347f9c5f980780134b6ecda
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49 changed files with 53 additions and 2191 deletions
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@ -42,8 +42,6 @@ void setGameDir(char* gameDir);
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int32_t TCkopen4load(const char *filename, int32_t readfromGRP);
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#if defined(__APPLE__) || defined(__linux__)
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int32_t filelength(int32_t fd);
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#endif
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#endif
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