sdl: Remove platform-specific code

Also nuke the Makefiles of Duke Nukem 3D (pun intended).

Change-Id: If2707cf079bfb9299347f9c5f980780134b6ecda
This commit is contained in:
Vencislav Atanasov 2019-07-28 23:31:50 +03:00
parent e19857e712
commit 183e45e8d0
No known key found for this signature in database
GPG key ID: 4B991E20465BE1F1
49 changed files with 53 additions and 2191 deletions

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@ -3335,13 +3335,7 @@ int saveboard(char *filename, int32_t *daposx, int32_t *daposy,
walltype *w;
sectortype *sect;
#if ((defined PLATFORM_DOS) || (defined PLATFORM_WIN32))
permissions = S_IWRITE;
#elif (defined PLATFORM_UNIX)
permissions = S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH;
#elif (defined PLATFORM_ROCKBOX)
permissions = 0644;
#endif
if ((fil = rb->open(filename,
O_BINARY|O_TRUNC|O_CREAT|O_WRONLY,