sdl: Remove platform-specific code

Also nuke the Makefiles of Duke Nukem 3D (pun intended).

Change-Id: If2707cf079bfb9299347f9c5f980780134b6ecda
This commit is contained in:
Vencislav Atanasov 2019-07-28 23:31:50 +03:00
parent e19857e712
commit 183e45e8d0
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GPG key ID: 4B991E20465BE1F1
49 changed files with 53 additions and 2191 deletions

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@ -8,11 +8,7 @@
#ifndef _INCLUDE_A_H_
#define _INCLUDE_A_H_
#ifdef _WIN32
#include "windows/inttypes.h"
#else
#include <inttypes.h>
#endif
#include <inttypes.h>
//C++ linker friendly