YH820: game fix and improvements

* sudoku: make colour icons (without screen was squeezed)
* jewels: add colour bitmaps
* pegbox: make game fit on screen (add small header bitmap),
  improve keymap

I left the original pegbox keymaps for samsung's YH-92x,
because they seem to make some sense there (YH92x has a
REC switch instead of pushbutton).
Someone with a YH9xx target has to check what is better...

Change-Id: Id388c9d69e4a5a1d8ad4c3d7a05cdfc1dff0d06c
Reviewed-on: http://gerrit.rockbox.org/816
Reviewed-by: Szymon Dziok <b0hoon@o2.pl>
Tested: Szymon Dziok <b0hoon@o2.pl>
This commit is contained in:
Sebastian Leonhardt 2014-05-24 23:37:57 +02:00 committed by Szymon Dziok
parent eb7e70950e
commit 148e0ab416
8 changed files with 35 additions and 7 deletions

View file

@ -414,8 +414,26 @@ CONFIG_KEYPAD == MROBE500_PAD
#define QUIT_TEXT "POWER"
#elif (CONFIG_KEYPAD == SAMSUNG_YH820_PAD) || \
(CONFIG_KEYPAD == SAMSUNG_YH920_PAD)
#elif CONFIG_KEYPAD == SAMSUNG_YH820_PAD
#define PEGBOX_SAVE BUTTON_FFWD
#define PEGBOX_QUIT BUTTON_REC
#define PEGBOX_RESTART BUTTON_REW
#define PEGBOX_LVL_UP (BUTTON_PLAY|BUTTON_FFWD)
#define PEGBOX_LVL_DOWN (BUTTON_PLAY|BUTTON_REW)
#define PEGBOX_UP BUTTON_UP
#define PEGBOX_DOWN BUTTON_DOWN
#define PEGBOX_RIGHT BUTTON_RIGHT
#define PEGBOX_LEFT BUTTON_LEFT
#define PEGBOX_SELECT BUTTON_PLAY
#define SAVE_TEXT "FFWD"
#define QUIT_TEXT "REC"
#define RESTART_TEXT "REW"
#define LVL_UP_TEXT "PLAY+FFWD"
#define LVL_DOWN_TEXT "PLAY+REW"
#define SELECT_TEXT "PLAY"
#elif CONFIG_KEYPAD == SAMSUNG_YH920_PAD
#define PEGBOX_SAVE (BUTTON_REC|BUTTON_FFWD)
#define PEGBOX_QUIT (BUTTON_REC|BUTTON_PLAY)
#define PEGBOX_RESTART (BUTTON_REC|BUTTON_REW)
@ -425,7 +443,7 @@ CONFIG_KEYPAD == MROBE500_PAD
#define PEGBOX_DOWN BUTTON_DOWN
#define PEGBOX_RIGHT BUTTON_RIGHT
#define PEGBOX_LEFT BUTTON_LEFT
#define PEGBOX_SELECT BUTTON_PLAY
#define PEGBOX_SELECT BUTTON_PLAY
#define SAVE_TEXT "REC + FFWD"
#define QUIT_TEXT "REC + PLAY"