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Update libgme to Blargg's Game_Music_Emu 0.6-pre.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30397 a1c6a512-1295-4272-9138-f99709370657
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68 changed files with 4113 additions and 4893 deletions
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@ -25,19 +25,19 @@ void Fm_apu_create( struct Sms_Fm_Apu* this );
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static inline bool Fm_apu_supported( void ) { return Ym2413_supported(); }
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blargg_err_t Fm_apu_init( struct Sms_Fm_Apu* this, int clock_rate, int sample_rate );
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static inline void Fm_apu_set_output( struct Sms_Fm_Apu* this, struct Blip_Buffer* b )
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{
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this->output_ = b;
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}
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static inline void Fm_apu_volume( struct Sms_Fm_Apu* this, int v ) { Synth_volume( &this->synth, (v*2) / 5 / 4096 ); }
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void Fm_apu_reset( struct Sms_Fm_Apu* this );
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static inline void Fm_apu_write_addr( struct Sms_Fm_Apu* this, int data ) { this->addr = data; }
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void Fm_apu_write_data( struct Sms_Fm_Apu* this, blip_time_t, int data );
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void Fm_apu_end_frame( struct Sms_Fm_Apu* this, blip_time_t t );
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#endif
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