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Commit FS#9308: differentiate between TOUCHPAD & TOUCHSCREEN
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18338 a1c6a512-1295-4272-9138-f99709370657
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81 changed files with 233 additions and 231 deletions
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@ -19,7 +19,7 @@
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*
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****************************************************************************/
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/* Button Code Definitions for touchpad targets */
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/* Button Code Definitions for touchscreen targets */
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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@ -34,7 +34,7 @@ const struct button_mapping* target_get_context_mapping(int context);
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get_context_mapping() at the bottom of the file is called by action.c as usual.
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if the context is for the remote control its then passed straight to
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target_get_context_mapping().
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These tables are only used for the touchpad buttons, so at the end of each
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These tables are only used for the touchscreen buttons, so at the end of each
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CONTEXT_CUSTOM2 is OR'ed with the context and then sent to target_get_context_mapping()
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(NOTE: CONTEXT_CUSTOM2 will be stripped before being sent to make it easier.)
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In the target keymap, remember to |CONTEXT_CUSTOM2 in the LAST_ITEM_IN_LIST__NEXTLIST() macro
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@ -43,7 +43,7 @@ const struct button_mapping* target_get_context_mapping(int context);
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*/
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/* touchpad "buttons"
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/* touchscreen "buttons"
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screen is split into a 3x3 grid for buttons...
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BUTTON_TOPLEFT BUTTON_TOPMIDDLE BUTTON_TOPRIGHT
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BUTTON_MIDLEFT BUTTON_CENTER BUTTON_MIDRIGHT
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